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What levels are the most important when talking balance?
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<blockquote data-quote="Blue" data-source="post: 7634707" data-attributes="member: 20564"><p>I'd go for 1-12 and then something high, with more of a focus on levels 3-11 and something in tier 4. If you're looking for as pared down as possible, I'd look 3-5, 8, 11, 17 and 20.</p><p></p><p>Levels 1-12 cover most games, but many of the games I've been in have either accelerated advancement until 3rd or 5th, or started at those levels instead of 1st.</p><p></p><p>Levels 5 & 11 are power bumps for non-multiclassed characters, so are important when discussing balance. 3rd is where almost all subclasses start, so also important for balance discussions, which will bleed over to over character levels for multiclassed characters.</p><p></p><p>4 & 8 are your first ASI/feat choices - first two picks will almost always be high effect on a build, then it starts to decrease in utility slightly.</p><p></p><p>The "something high" is that sometimes class skills cascade and multiply with each other and throw things out of balance, and also at those levels many of the sins of multiclassing will be wiped out so you might have something unbalanced. I was a bit capricious in picking 17 and 20 - 17 is the point where you hit maximum proficiency, highest level spells (both full and half casters), most ASIs, while 20 is your capstone - or if you don't want it then a chance to grab some multiclass levels "for free" (no opportunity cost).</p></blockquote><p></p>
[QUOTE="Blue, post: 7634707, member: 20564"] I'd go for 1-12 and then something high, with more of a focus on levels 3-11 and something in tier 4. If you're looking for as pared down as possible, I'd look 3-5, 8, 11, 17 and 20. Levels 1-12 cover most games, but many of the games I've been in have either accelerated advancement until 3rd or 5th, or started at those levels instead of 1st. Levels 5 & 11 are power bumps for non-multiclassed characters, so are important when discussing balance. 3rd is where almost all subclasses start, so also important for balance discussions, which will bleed over to over character levels for multiclassed characters. 4 & 8 are your first ASI/feat choices - first two picks will almost always be high effect on a build, then it starts to decrease in utility slightly. The "something high" is that sometimes class skills cascade and multiply with each other and throw things out of balance, and also at those levels many of the sins of multiclassing will be wiped out so you might have something unbalanced. I was a bit capricious in picking 17 and 20 - 17 is the point where you hit maximum proficiency, highest level spells (both full and half casters), most ASIs, while 20 is your capstone - or if you don't want it then a chance to grab some multiclass levels "for free" (no opportunity cost). [/QUOTE]
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What levels are the most important when talking balance?
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