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General Tabletop Discussion
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What levels are the most important when talking balance?
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<blockquote data-quote="Xeviat" data-source="post: 7635463" data-attributes="member: 57494"><p>1-20.</p><p></p><p>5-10 may be where the bulk of the game is played. But if things are out of balance at 1-4, then you train new players wrong. TWFing deals more damage than Great Weapon Fighting for fighters and rangers levels 1-4, a bit less at 5-10, and then falls behind even duelist at 11th and up for fighters. Wizards at the early levels feel really far behind no casters, but then slowly take over.</p><p></p><p>Balanced doesn't have to mean equal. Everyone should be able to do things others can't, and excel in different places. But, no one should do everything better than someone. Everyone should be able to compete meaningfully in combat too, since it's such a huge part of the game and the CR system doesn't take into account of your party is all fighters or a traditional party.</p></blockquote><p></p>
[QUOTE="Xeviat, post: 7635463, member: 57494"] 1-20. 5-10 may be where the bulk of the game is played. But if things are out of balance at 1-4, then you train new players wrong. TWFing deals more damage than Great Weapon Fighting for fighters and rangers levels 1-4, a bit less at 5-10, and then falls behind even duelist at 11th and up for fighters. Wizards at the early levels feel really far behind no casters, but then slowly take over. Balanced doesn't have to mean equal. Everyone should be able to do things others can't, and excel in different places. But, no one should do everything better than someone. Everyone should be able to compete meaningfully in combat too, since it's such a huge part of the game and the CR system doesn't take into account of your party is all fighters or a traditional party. [/QUOTE]
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What levels are the most important when talking balance?
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