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*TTRPGs General
What Lost, Abandoned or Short Lived TTRPG would you like to see get a re-issue and new support?
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<blockquote data-quote="Thomas Shey" data-source="post: 9740482" data-attributes="member: 7026617"><p>Back in the day the late Scott Bennie ran a competition between supers (both hero and villain) in one of his Gestalts campaigns that was pretty much a Bloodsport situation in that pretty much anyone who had the capacity (and was a melee combatant at least in part) was invited. This included my character Athena. I was very fond of playing martial artists and fencers and the like in Hero because I always liked the degree of interactivity in it, so I knew both how to put together a character for martial combat and how to play them. I'd based a lot of Athena's melee capability around Find Weakness because she wasn't super-punchy.</p><p></p><p>Well, for the first part of the competition, I was not-casually, but regularly rolling up opponents one by one; she could take an occasional hit, I know how to minimize the ones I was taking, and the 4e era Find Weakness was one of those things that, given time, could get people's defenses down to the point she'd slowly beat them like a drum.</p><p></p><p>Then I hit the opponent with Lack of Weakness 10.</p><p></p><p>That was about that. She held up for a little while, but she was doing minimal damage, and a couple good solid hits did it.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9740482, member: 7026617"] Back in the day the late Scott Bennie ran a competition between supers (both hero and villain) in one of his Gestalts campaigns that was pretty much a Bloodsport situation in that pretty much anyone who had the capacity (and was a melee combatant at least in part) was invited. This included my character Athena. I was very fond of playing martial artists and fencers and the like in Hero because I always liked the degree of interactivity in it, so I knew both how to put together a character for martial combat and how to play them. I'd based a lot of Athena's melee capability around Find Weakness because she wasn't super-punchy. Well, for the first part of the competition, I was not-casually, but regularly rolling up opponents one by one; she could take an occasional hit, I know how to minimize the ones I was taking, and the 4e era Find Weakness was one of those things that, given time, could get people's defenses down to the point she'd slowly beat them like a drum. Then I hit the opponent with Lack of Weakness 10. That was about that. She held up for a little while, but she was doing minimal damage, and a couple good solid hits did it. [/QUOTE]
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Community
General Tabletop Discussion
*TTRPGs General
What Lost, Abandoned or Short Lived TTRPG would you like to see get a re-issue and new support?
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