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What (low level) 5e PC Options Other Than Spells Would Change The World?
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<blockquote data-quote="Coroc" data-source="post: 7954676" data-attributes="member: 6895991"><p>Well according to RAW a simple healing potion cures enough damage just by gulping it down to bring a "Level 0" commoner with 1d8 HP or so back to full health in most cases.</p><p>Means the healer is out of work for everyday injuries isn't it?</p><p>E.g. someone works as a hunter or lumberjack and has an accident or gets attacked by animals in the woods. What would be the solution of choice? An instant cure by a pot or wait three hours for the healer to arrive, assuming you got a colleague whom you can send to fetch the healer?</p></blockquote><p></p>
[QUOTE="Coroc, post: 7954676, member: 6895991"] Well according to RAW a simple healing potion cures enough damage just by gulping it down to bring a "Level 0" commoner with 1d8 HP or so back to full health in most cases. Means the healer is out of work for everyday injuries isn't it? E.g. someone works as a hunter or lumberjack and has an accident or gets attacked by animals in the woods. What would be the solution of choice? An instant cure by a pot or wait three hours for the healer to arrive, assuming you got a colleague whom you can send to fetch the healer? [/QUOTE]
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Community
General Tabletop Discussion
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What (low level) 5e PC Options Other Than Spells Would Change The World?
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