Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What Magic Item do you want to see most in the DMG?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Joe Liker" data-source="post: 6409751" data-attributes="member: 6777505"><p>Not sure why you're dancing on the edge of an edition war, but "4e did it, so it must suck" isn't much of an argument. "Stock and trade" is even weaker -- as we all know, a lot of D&D traditions have been left behind, and I think most of us here feel 5e is better for it. Sure, the first +1 weapon you ever got was cool because it was better than anything you had ever owned. After that, BORING. A +3 fire brand wasn't awesome because it was +3; it was awesome because<em> it could burst into flames.</em></p><p></p><p>Anyway, I don't recall advocating a "plethora" of powers for every item. I think one really cool, thematic power per item is plenty. Coupled with the fact that you can only attune three powerful items at a time, and you have some interesting character decisions in the works.</p><p></p><p>What bogs things down is when every character has to have every slot filled, so that you become a walking magical arsenal. Pluses only add to the misery because, when pluses are common, a lot of players feel like they are being penalized if they don't have them.</p><p></p><p>But nowadays, that's all in the hands of the DM. Magic items are no longer an integral part of a character's build; they are once again a wonder and a privilege rather than an entitlement. I'd rather have them be truly magical and wondrous -- to me, putting pluses everywhere moves the needle back toward the entitlement zone. It's math where no math is needed, and I feel like 5e is a game that has worked very hard to strip that away.</p></blockquote><p></p>
[QUOTE="Joe Liker, post: 6409751, member: 6777505"] Not sure why you're dancing on the edge of an edition war, but "4e did it, so it must suck" isn't much of an argument. "Stock and trade" is even weaker -- as we all know, a lot of D&D traditions have been left behind, and I think most of us here feel 5e is better for it. Sure, the first +1 weapon you ever got was cool because it was better than anything you had ever owned. After that, BORING. A +3 fire brand wasn't awesome because it was +3; it was awesome because[I] it could burst into flames.[/I] Anyway, I don't recall advocating a "plethora" of powers for every item. I think one really cool, thematic power per item is plenty. Coupled with the fact that you can only attune three powerful items at a time, and you have some interesting character decisions in the works. What bogs things down is when every character has to have every slot filled, so that you become a walking magical arsenal. Pluses only add to the misery because, when pluses are common, a lot of players feel like they are being penalized if they don't have them. But nowadays, that's all in the hands of the DM. Magic items are no longer an integral part of a character's build; they are once again a wonder and a privilege rather than an entitlement. I'd rather have them be truly magical and wondrous -- to me, putting pluses everywhere moves the needle back toward the entitlement zone. It's math where no math is needed, and I feel like 5e is a game that has worked very hard to strip that away. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What Magic Item do you want to see most in the DMG?
Top