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What makes a "bad GM" or a "bad player"?
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<blockquote data-quote="bloodtide" data-source="post: 9280621" data-attributes="member: 6684958"><p>A great topic!</p><p></p><p>Bad DM:</p><p>*Does not know or understand the game rules, yet insist that they Must be DM</p><p>*Does not show any interest or initiative to learn the game rules</p><p>*The DM does not care about the game. The DM is a Casual DM, just there to relax, hang out and waste time</p><p>*The DM is forgetful, has a bad memory and takes no notes: While some people can remember game details forever, a lot of people don't have this ability. And if a DM does not have the ability, they should keep notes. The DM is the foundation of the fiction and they must know all the game details.</p><p>*The DM is easily distracted and allows anything to take them away from the game on a whim: It's bad enough if the DM is on their phone, watching TV or such during the game and not paying attention. It's 100 times worse when they leave the game to do something for minutes or hours at a time...several times per game session.</p><p>*The DM makes all sorts of rule changes and houserules that change the game. And then once they play that game they find it full of problems, not working and no fun. And they ask for help to "fix" their game. BUT, if it is even mentioned that the reason the game has issues is all the changes and house rules....they flat out even refuses to consider it.</p><p>*The DM lacks any Social Authority. Players are free to do whatever they want at will and on a whim and the DM just says "ok". </p><p>*The DM is Best Buddies with one or more players so in both real life and in the game play both lets the players do whatever they want, but also gives them anything they want....just like a "Best Bud" would.</p><p></p><p>Bad Players:</p><p>*Does not know the game rules...but still is obsessed with "playing" the game</p><p>*Has no interest in ever learning the game rules...just wants to (not) "play"</p><p>*The player does not care about the game. They are the Casual Player, just there to relax, hang out and waste time</p><p>*The player does not even bother to try to bring their dice, rule books or even character to the game sesion</p><p>*The Player is forgetful, has a bad memory and takes no notes: They expect the DM to keep track of anything needed and think it's fine to say "whatever we go to that place with that guy and get that thing whatever".</p><p>*Unless they are actively doing something in character they get distracted, get on their phone and even leave the room.</p><p>*The player outright lies about wanting to be in a game. This type of player suddenly will appear during a game set up. And they will be obsessed with joining the game. But when the first game session comes along....they never show up and just Ghost the game. </p><p>*The player outright lies about wanting to join a stable game that meets on a set plan for hours at a time. The player will nearly always have "things come up", nearly every game that they "have to do". And it's rare for them to even play a full game session as they will have to "run somewhere".</p><p>*The player is a Lone Wolf and refuses to play with the rest of the group in any meaningful way</p><p></p><p>whew...</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9280621, member: 6684958"] A great topic! Bad DM: *Does not know or understand the game rules, yet insist that they Must be DM *Does not show any interest or initiative to learn the game rules *The DM does not care about the game. The DM is a Casual DM, just there to relax, hang out and waste time *The DM is forgetful, has a bad memory and takes no notes: While some people can remember game details forever, a lot of people don't have this ability. And if a DM does not have the ability, they should keep notes. The DM is the foundation of the fiction and they must know all the game details. *The DM is easily distracted and allows anything to take them away from the game on a whim: It's bad enough if the DM is on their phone, watching TV or such during the game and not paying attention. It's 100 times worse when they leave the game to do something for minutes or hours at a time...several times per game session. *The DM makes all sorts of rule changes and houserules that change the game. And then once they play that game they find it full of problems, not working and no fun. And they ask for help to "fix" their game. BUT, if it is even mentioned that the reason the game has issues is all the changes and house rules....they flat out even refuses to consider it. *The DM lacks any Social Authority. Players are free to do whatever they want at will and on a whim and the DM just says "ok". *The DM is Best Buddies with one or more players so in both real life and in the game play both lets the players do whatever they want, but also gives them anything they want....just like a "Best Bud" would. Bad Players: *Does not know the game rules...but still is obsessed with "playing" the game *Has no interest in ever learning the game rules...just wants to (not) "play" *The player does not care about the game. They are the Casual Player, just there to relax, hang out and waste time *The player does not even bother to try to bring their dice, rule books or even character to the game sesion *The Player is forgetful, has a bad memory and takes no notes: They expect the DM to keep track of anything needed and think it's fine to say "whatever we go to that place with that guy and get that thing whatever". *Unless they are actively doing something in character they get distracted, get on their phone and even leave the room. *The player outright lies about wanting to be in a game. This type of player suddenly will appear during a game set up. And they will be obsessed with joining the game. But when the first game session comes along....they never show up and just Ghost the game. *The player outright lies about wanting to join a stable game that meets on a set plan for hours at a time. The player will nearly always have "things come up", nearly every game that they "have to do". And it's rare for them to even play a full game session as they will have to "run somewhere". *The player is a Lone Wolf and refuses to play with the rest of the group in any meaningful way whew... [/QUOTE]
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