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What makes a "bad GM" or a "bad player"?
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<blockquote data-quote="Wolfpack48" data-source="post: 9281670" data-attributes="member: 6872648"><p>For players, it’s one who refuses to go along with the premise of the adventure. If it’s ostensibly about slaying a dragon, they would rather open up their trading outpost in a distant city.</p><p></p><p>Also those who don’t give equal time to other player’s turn in the spotlight or who interrupt other players actions.</p><p></p><p>Less common but I’ve seen it at cons is the player who undermines an in progress game to get players to do something else (play in their game).</p><p></p><p>For referees:</p><p></p><p>One who reads monotone or treats the adventure like a computerized choose your adventure rather than engaging with players at the table.</p><p></p><p>A directionless adventure can be frustrating for me personally, I like some structure and preparation.</p><p></p><p>A GM who is out to kill the players as opposed to just making a challenging adventure.</p><p></p><p>A GM who discourages roleplay and wants the game to be a stats/math fest.</p></blockquote><p></p>
[QUOTE="Wolfpack48, post: 9281670, member: 6872648"] For players, it’s one who refuses to go along with the premise of the adventure. If it’s ostensibly about slaying a dragon, they would rather open up their trading outpost in a distant city. Also those who don’t give equal time to other player’s turn in the spotlight or who interrupt other players actions. Less common but I’ve seen it at cons is the player who undermines an in progress game to get players to do something else (play in their game). For referees: One who reads monotone or treats the adventure like a computerized choose your adventure rather than engaging with players at the table. A directionless adventure can be frustrating for me personally, I like some structure and preparation. A GM who is out to kill the players as opposed to just making a challenging adventure. A GM who discourages roleplay and wants the game to be a stats/math fest. [/QUOTE]
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What makes a "bad GM" or a "bad player"?
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