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What makes a bard a bard?
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<blockquote data-quote="Herobizkit" data-source="post: 4189408" data-attributes="member: 36150"><p>The fact that someone besides me remembers this toon is an inspiration and brings much joy to my person.</p><p></p><p>Personally, I like <a href="http://www.worldofwarcraft.com/wrath/features/bard/bardclass.xml" target="_blank">World of Warcraft's take on the Bard</a>, but I'm kooky like that.</p><p></p><p>Bards used to be awesome in 2nd ed, way less so in 3e. Why? My only guess is that, in 2ed, the Bard really WAS the Jack-of-All-Trades, filling the gaps between all of the core classes without outshining any of them. It was like multi-classing, but with only one class. It was even better when the Bard's Handbook came out and really gave some depth to the class (as well as multi-classing options).</p><p></p><p>Bards pale in 3e because, with the openness of character creation, any character can be a jack-of-all-trades and have multiple abilities quite easily, and the Bard is constantly and overwhelmingly outshone. That's because the Bard is now a "Support" class, and that role has been well-enforced rules-wise.</p><p></p><p>To that end, 4e Bards should fall into three main "trees" of speciality:</p><p>The "Warrior" Bard: Much like the Blade of 2ed, this guy uses weapon tricks to excellent effect. Gains WP as Fighter, loses spells.</p><p>The "Sage" Bard: Much like the Loremaster, this guy focuses on Knowledge skills and increases his spell repertoire to overcome challenges when searching for lore. Gains spells like the 3ed sorcerer, uses only simple weapons.</p><p>The "Social" Bard: Most like the core Bard, character specializes in entertainment and public relations. Increased Rogue abilities, spells limited to illusions, charms, and the like.</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 4189408, member: 36150"] The fact that someone besides me remembers this toon is an inspiration and brings much joy to my person. Personally, I like [URL=http://www.worldofwarcraft.com/wrath/features/bard/bardclass.xml]World of Warcraft's take on the Bard[/URL], but I'm kooky like that. Bards used to be awesome in 2nd ed, way less so in 3e. Why? My only guess is that, in 2ed, the Bard really WAS the Jack-of-All-Trades, filling the gaps between all of the core classes without outshining any of them. It was like multi-classing, but with only one class. It was even better when the Bard's Handbook came out and really gave some depth to the class (as well as multi-classing options). Bards pale in 3e because, with the openness of character creation, any character can be a jack-of-all-trades and have multiple abilities quite easily, and the Bard is constantly and overwhelmingly outshone. That's because the Bard is now a "Support" class, and that role has been well-enforced rules-wise. To that end, 4e Bards should fall into three main "trees" of speciality: The "Warrior" Bard: Much like the Blade of 2ed, this guy uses weapon tricks to excellent effect. Gains WP as Fighter, loses spells. The "Sage" Bard: Much like the Loremaster, this guy focuses on Knowledge skills and increases his spell repertoire to overcome challenges when searching for lore. Gains spells like the 3ed sorcerer, uses only simple weapons. The "Social" Bard: Most like the core Bard, character specializes in entertainment and public relations. Increased Rogue abilities, spells limited to illusions, charms, and the like. [/QUOTE]
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What makes a bard a bard?
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