Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What makes a class?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 5951241" data-attributes="member: 22779"><p>Well, that's a bit of a no-brainer of course. Why would you have a theme that only applies to one class? I'd point to both kits and prestige-classes, which are the precursors to the new themes. There were some kits and prestige classes that were pretty universal, but, very few. Most applied pretty broadly though. A fighter PrC could be taken by any "martial" class and possibly the cleric as well. A caster PrC fit with any caster - and we'll likely have three or four of those.</p><p></p><p>Going back to ninja. It could be a class. There certainly have been ninja classes in the past. Or, you could pare it down to a theme. Any class that wants to be sneaky and ninja'ish can pick it up. I could easily see a rogue, fighter or wizard ninja. All three would work differently, but, not a terribly long stretch to make any of them work.</p><p></p><p>If you go the other way, and force all themes to apply to all classes, it would make themes extremely limited. It also means that the best way to get to some archetypes will be through multiclassing. Seems like a waste to me. </p><p></p><p>So, long ramble short, themes should be broad enough to apply to as many classes as possible, but, should also be focused enough that they're not likely going to apply to all classes.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5951241, member: 22779"] Well, that's a bit of a no-brainer of course. Why would you have a theme that only applies to one class? I'd point to both kits and prestige-classes, which are the precursors to the new themes. There were some kits and prestige classes that were pretty universal, but, very few. Most applied pretty broadly though. A fighter PrC could be taken by any "martial" class and possibly the cleric as well. A caster PrC fit with any caster - and we'll likely have three or four of those. Going back to ninja. It could be a class. There certainly have been ninja classes in the past. Or, you could pare it down to a theme. Any class that wants to be sneaky and ninja'ish can pick it up. I could easily see a rogue, fighter or wizard ninja. All three would work differently, but, not a terribly long stretch to make any of them work. If you go the other way, and force all themes to apply to all classes, it would make themes extremely limited. It also means that the best way to get to some archetypes will be through multiclassing. Seems like a waste to me. So, long ramble short, themes should be broad enough to apply to as many classes as possible, but, should also be focused enough that they're not likely going to apply to all classes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What makes a class?
Top