Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
What makes a D&D game have a 1E feel?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mercurius" data-source="post: 8101258" data-attributes="member: 59082"><p>There is truth to this, but some of what you call flaws, OSR folks call features. And further, the "feel" of something, of 1E in this case, isn't tied to the technical elements - the rules. One can evoke "1E feel" with the 5E rules. Even many of the OSR games are modernized in some way. Streamlined and cleaned up. I think the "feeling" part is less about the rules, and more about evoking other qualities of D&D from those earlier periods (on the other hand, there are "old school purists" who won't touch anything published after 1982, the year before Dragonlance ruined the protean purity of True D&D).</p><p></p><p>Even if it is mostly about nostalgia, you kind of answered your question - that is a massive selling point for many. OSR stuff evokes the D&D of youth, or at least the youth of those who started playing in the first decade or two of D&D. Or as someone once said, "the golden age of science fiction is 12." Or fantasy. Many of us started playing in middle-school, and a large portion of OSR folks are Gen Xers who started in the 70s-80s, and OSR stuff evokes some of that original inspiration and imagination.</p><p></p><p>And of course one could argue that D&D is inherently nostalgic - a game of wizards and dragons, a lost age of forgotten secrets. Some of this comes from Tolkien, who was deeply nostalgic and believed the modern world was, in many ways, "fallen" -- and each successive age of Middle-earth was a further fall from the primordial golden time of Valinor.</p><p></p><p>A note on the art. Some OSR and actual older art is "terrible," at least in terms of technique. But some of it is, again, evocative. Don't confuse technique with quality. Some people like the older, pre-Elmore/Easley/Parkinson/Caldwell art <em>because</em> it is less realistic and detailed, and thus can inspire the imagination in a different way. And of course, some of the WotC art veered from pure realism into stylistic qualities that some dislike. While technical ability is somewhat objectively measurable, art is far more than technique.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 8101258, member: 59082"] There is truth to this, but some of what you call flaws, OSR folks call features. And further, the "feel" of something, of 1E in this case, isn't tied to the technical elements - the rules. One can evoke "1E feel" with the 5E rules. Even many of the OSR games are modernized in some way. Streamlined and cleaned up. I think the "feeling" part is less about the rules, and more about evoking other qualities of D&D from those earlier periods (on the other hand, there are "old school purists" who won't touch anything published after 1982, the year before Dragonlance ruined the protean purity of True D&D). Even if it is mostly about nostalgia, you kind of answered your question - that is a massive selling point for many. OSR stuff evokes the D&D of youth, or at least the youth of those who started playing in the first decade or two of D&D. Or as someone once said, "the golden age of science fiction is 12." Or fantasy. Many of us started playing in middle-school, and a large portion of OSR folks are Gen Xers who started in the 70s-80s, and OSR stuff evokes some of that original inspiration and imagination. And of course one could argue that D&D is inherently nostalgic - a game of wizards and dragons, a lost age of forgotten secrets. Some of this comes from Tolkien, who was deeply nostalgic and believed the modern world was, in many ways, "fallen" -- and each successive age of Middle-earth was a further fall from the primordial golden time of Valinor. A note on the art. Some OSR and actual older art is "terrible," at least in terms of technique. But some of it is, again, evocative. Don't confuse technique with quality. Some people like the older, pre-Elmore/Easley/Parkinson/Caldwell art [I]because[/I] it is less realistic and detailed, and thus can inspire the imagination in a different way. And of course, some of the WotC art veered from pure realism into stylistic qualities that some dislike. While technical ability is somewhat objectively measurable, art is far more than technique. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
What makes a D&D game have a 1E feel?
Top