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What Makes a Deity?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5105857" data-attributes="member: 710"><p>Maybe it's one of the "I know it when I see it" things? </p><p></p><p>Maybe a difference is something like this, kinda a "chicken or egg" problem: </p><p></p><p>- The Winter Court exists in a cold region in the Feywild. The Winter Fey decided to settle there because it most appealed to their personality, or they lived their and their personality was formed by the coldness. As a result, they might have gotten some powers over the cold, and when they leave their cold region, they bring parts of it with them. But over time, they will grow weaker if they don't return.</p><p></p><p>- The Winter God creates the cold region. Where he resides, he will create a cold region. People come to him because they either like it there, or because they pledge him to not bring the coldness to their homes. If the Winter God moves to a new place, he creates new coldness there. He won't get weaker going to a hot place, he will simply cool that place down. </p><p></p><p>The Scales of Wars Adventure Path suggests that removing a god with a particular portfolio can actually remove the portfolios influence from the world. So if you kill the Winter God, the winters will at least become a lot milder. Of course, sometimes god prefer to adopt these portfolios instead of letting them go. Maybe it's possible to recreate them.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5105857, member: 710"] Maybe it's one of the "I know it when I see it" things? Maybe a difference is something like this, kinda a "chicken or egg" problem: - The Winter Court exists in a cold region in the Feywild. The Winter Fey decided to settle there because it most appealed to their personality, or they lived their and their personality was formed by the coldness. As a result, they might have gotten some powers over the cold, and when they leave their cold region, they bring parts of it with them. But over time, they will grow weaker if they don't return. - The Winter God creates the cold region. Where he resides, he will create a cold region. People come to him because they either like it there, or because they pledge him to not bring the coldness to their homes. If the Winter God moves to a new place, he creates new coldness there. He won't get weaker going to a hot place, he will simply cool that place down. The Scales of Wars Adventure Path suggests that removing a god with a particular portfolio can actually remove the portfolios influence from the world. So if you kill the Winter God, the winters will at least become a lot milder. Of course, sometimes god prefer to adopt these portfolios instead of letting them go. Maybe it's possible to recreate them. [/QUOTE]
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