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What Makes a Deity?
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<blockquote data-quote="Voadam" data-source="post: 5106148" data-attributes="member: 2209"><p>I really like the 3e godless cleric option where clerics get their magic from tapping divine power but not spells being directly granted by a god. I made this the cosomological default for my game with many mistakenly believing gods granted power and lots of church dogma backing this up, but religious worship could arise around any being or philosophy actual or made up.</p><p></p><p>This allowed me to keep the nature of individual gods flexible for the needs of the current plot developments and run stuff like a theocratic civil war with both sides claiming they follow the will of the patron god while the other is corrupted by fiends, and they both have paladins and LG clerics getting their divine powers. It also allowed fake god cults, worshipping dragons and fiends, evil corruption inside good churches, heresy and schisms, secret society cults with divine magic but no gods, incompatible pantheons/cosmology legends, multiple interpretations of the same god, gods being ineffible, legends of god actions and interventions, ascension, etc.</p></blockquote><p></p>
[QUOTE="Voadam, post: 5106148, member: 2209"] I really like the 3e godless cleric option where clerics get their magic from tapping divine power but not spells being directly granted by a god. I made this the cosomological default for my game with many mistakenly believing gods granted power and lots of church dogma backing this up, but religious worship could arise around any being or philosophy actual or made up. This allowed me to keep the nature of individual gods flexible for the needs of the current plot developments and run stuff like a theocratic civil war with both sides claiming they follow the will of the patron god while the other is corrupted by fiends, and they both have paladins and LG clerics getting their divine powers. It also allowed fake god cults, worshipping dragons and fiends, evil corruption inside good churches, heresy and schisms, secret society cults with divine magic but no gods, incompatible pantheons/cosmology legends, multiple interpretations of the same god, gods being ineffible, legends of god actions and interventions, ascension, etc. [/QUOTE]
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What Makes a Deity?
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