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What makes a fantasy 'journey' truly epic?
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<blockquote data-quote="maddman75" data-source="post: 859828" data-attributes="member: 2673"><p>A high level group can have an epic journey if they aren't certian where they are supposed to be going! See Piratecat's story hour - his 17th-20th level group is on what could arguably be called an 'epic journey' through the underdark. So far they've seen a dwarven city, dwarven ruins, the ancient halls of a dwarf king, and an underground trading city.</p><p></p><p>There's a saying about converting books to movies - you can't tell, you have to show. In a book, it works very well for one character to describe an epic battle to another. In a movie, we need to see it.</p><p></p><p>I'd say that in a movie, it works very well to show epic landscapes and fanciful locations. In an RPG, the characters need to DO something with it.</p><p></p><p>There's a huge, wild raging river - that the PCs must get across.</p><p></p><p>There's a beautiful range of treacherous mountains - and the PCs must find a safe way to cross them.</p><p></p><p>There's ancient crumbling ruins - whose mysteries the PCs must discover.</p><p></p><p>The DM can't just desribe with the wonders they are seeing. They need to interact with it some way.</p></blockquote><p></p>
[QUOTE="maddman75, post: 859828, member: 2673"] A high level group can have an epic journey if they aren't certian where they are supposed to be going! See Piratecat's story hour - his 17th-20th level group is on what could arguably be called an 'epic journey' through the underdark. So far they've seen a dwarven city, dwarven ruins, the ancient halls of a dwarf king, and an underground trading city. There's a saying about converting books to movies - you can't tell, you have to show. In a book, it works very well for one character to describe an epic battle to another. In a movie, we need to see it. I'd say that in a movie, it works very well to show epic landscapes and fanciful locations. In an RPG, the characters need to DO something with it. There's a huge, wild raging river - that the PCs must get across. There's a beautiful range of treacherous mountains - and the PCs must find a safe way to cross them. There's ancient crumbling ruins - whose mysteries the PCs must discover. The DM can't just desribe with the wonders they are seeing. They need to interact with it some way. [/QUOTE]
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