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What makes a good character sheet for you?
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<blockquote data-quote="Galethorn" data-source="post: 1839042" data-attributes="member: 7888"><p>These are my criteria, in no particular order...</p><p></p><p>1. An easily printable format (8.5x11 for example), as opposed to craziness like A2/Legal/Whatever that would require I get a new ream of 'specialty' paper.</p><p></p><p>2. Black and white.</p><p></p><p>3. Doesn't use a lot of ink.</p><p></p><p>4. Includes all the basics, and leaves room for class, race, or other types of specifics (like animal companions, turn undead, etc.)</p><p></p><p>5. Large, easy-to-read fonts. No, I don't need glasses, and all of my players and I are between 13 and 20; I just like easy readability.</p><p></p><p>6. Utilitarian layout. This is something I usually <em>don't</em> find in most sheets. Personally, I would want the front page devoted to combat-related info, with the most used (attack modifier and damage, defense/AC, saves, and hp) stuff in the biggest format, in a central location.</p><p></p><p></p><p>Now, here are some things I <strong>like</strong>, but I could just as soon without.</p><p></p><p>1. A place for a character sketch/symbol: I love that kind of stuff.</p><p></p><p>2. A cool border around the whole sheet.</p><p></p><p>3. Cool fonts for the <em>big</em> titles, so long as it's still readable.</p><p></p><p>4. Cool vines/knotwork/whatever instead of straight lines around things.</p><p></p><p></p><p>All that said, I'm planning on making my own sheet for my new campaign setting...I'm actually going to do the <em>crazy</em> thing and draw the borders/edges/lines by hand, then scan it in so I can add the text on the computer.</p></blockquote><p></p>
[QUOTE="Galethorn, post: 1839042, member: 7888"] These are my criteria, in no particular order... 1. An easily printable format (8.5x11 for example), as opposed to craziness like A2/Legal/Whatever that would require I get a new ream of 'specialty' paper. 2. Black and white. 3. Doesn't use a lot of ink. 4. Includes all the basics, and leaves room for class, race, or other types of specifics (like animal companions, turn undead, etc.) 5. Large, easy-to-read fonts. No, I don't need glasses, and all of my players and I are between 13 and 20; I just like easy readability. 6. Utilitarian layout. This is something I usually [i]don't[/i] find in most sheets. Personally, I would want the front page devoted to combat-related info, with the most used (attack modifier and damage, defense/AC, saves, and hp) stuff in the biggest format, in a central location. Now, here are some things I [b]like[/b], but I could just as soon without. 1. A place for a character sketch/symbol: I love that kind of stuff. 2. A cool border around the whole sheet. 3. Cool fonts for the [i]big[/i] titles, so long as it's still readable. 4. Cool vines/knotwork/whatever instead of straight lines around things. All that said, I'm planning on making my own sheet for my new campaign setting...I'm actually going to do the [i]crazy[/i] thing and draw the borders/edges/lines by hand, then scan it in so I can add the text on the computer. [/QUOTE]
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