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What makes a good DM good?
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<blockquote data-quote="iserith" data-source="post: 7934996" data-attributes="member: 97077"><p><strong>Player: </strong>During this conversation, I want to observe his mannerisms closely to see if he's telling the truth about his involvement in the king's assassination.</p><p><strong>DM: </strong>Let's see a Wisdom (Insight) check.</p><p><strong>Player:</strong> <em>rolls</em> 3.</p><p><strong>DM: </strong>You think he's telling the truth.</p><p></p><p><strong>Player: </strong>I attack the orc with my sword.</p><p><strong>DM:</strong> Make an attack roll.</p><p><strong>Player:</strong> <em>rolls</em> 18.</p><p><strong>DM: </strong>You bob and weave, trying to find an opening in the orc's defenses, and after he overreaches, you get under his guard and thrust your sword through his hide armor. Roll for damage.</p><p></p><p>A way to avoid this is for the DM to train himself or herself to stop beginning sentences with "You." Just describe the NPCs/monsters or the environment e.g. "The NPC's mannerisms indicate a lack of honesty, and after he notices you observing him closely, he stops fidgeting and becomes more guarded..." or "The orc cries out in pain at the blow - roll for damage..."</p></blockquote><p></p>
[QUOTE="iserith, post: 7934996, member: 97077"] [B]Player: [/B]During this conversation, I want to observe his mannerisms closely to see if he's telling the truth about his involvement in the king's assassination. [B]DM: [/B]Let's see a Wisdom (Insight) check. [B]Player:[/B] [I]rolls[/I] 3. [B]DM: [/B]You think he's telling the truth. [B]Player: [/B]I attack the orc with my sword. [B]DM:[/B] Make an attack roll. [B]Player:[/B] [I]rolls[/I] 18. [B]DM: [/B]You bob and weave, trying to find an opening in the orc's defenses, and after he overreaches, you get under his guard and thrust your sword through his hide armor. Roll for damage. A way to avoid this is for the DM to train himself or herself to stop beginning sentences with "You." Just describe the NPCs/monsters or the environment e.g. "The NPC's mannerisms indicate a lack of honesty, and after he notices you observing him closely, he stops fidgeting and becomes more guarded..." or "The orc cries out in pain at the blow - roll for damage..." [/QUOTE]
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