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What makes a good map good?
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<blockquote data-quote="Lanefan" data-source="post: 7959848" data-attributes="member: 29398"><p>Art for art's sake is just fine. But maps are not supposed to be art, they're supposed to be, in effect, blueprints. Simple, function-first blueprints.</p><p></p><p>You picked one of their better and clearer ones for your example, I'll concede that. (I own the module this map comes from) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But even there, instead of all that background crap, why not use the space for explanatory text, and failing that just leave it blank?</p><p></p><p>As it is, it looks like nothing more than an attempt to jazz up what is in fact just a 9-room dungeon.</p><p></p><p>Took me quite a while to find the note on how big the squares are.</p><p></p><p><img src="https://i.imgur.com/C3NeATb.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>EDIT TO ADD: That Temple of the Moon Priests map is even worse. Where's the scale? Where's the compass? It's clear what is above/below what but what's the elevation difference? Etc.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7959848, member: 29398"] Art for art's sake is just fine. But maps are not supposed to be art, they're supposed to be, in effect, blueprints. Simple, function-first blueprints. You picked one of their better and clearer ones for your example, I'll concede that. (I own the module this map comes from) :) But even there, instead of all that background crap, why not use the space for explanatory text, and failing that just leave it blank? As it is, it looks like nothing more than an attempt to jazz up what is in fact just a 9-room dungeon. Took me quite a while to find the note on how big the squares are. [IMG]https://i.imgur.com/C3NeATb.jpg[/IMG] EDIT TO ADD: That Temple of the Moon Priests map is even worse. Where's the scale? Where's the compass? It's clear what is above/below what but what's the elevation difference? Etc. [/QUOTE]
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