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What makes a good splatbook?
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<blockquote data-quote="Greg K" data-source="post: 3991054" data-attributes="member: 5038"><p>Isn't this the approach taken by the 3.5 Complete Books? They focused on combat, divine, and arcane while providing options for various classes. I'd prefer to only have to look through one supplement for the class that I am playing or, as a DM, the class of the NPC I am creating. One book on the Warlock that examines the different sources and options is convenient. Having to search through multiple supplements Complete Arcane, PHB2, Complete Mage, and Fiendish Codex II (did I forget any sources?) to look over all of my options for building a warlock is annoying. The same goes for sorcerors or any other class</p><p>and why I found the 3.5 class splats annoying and less satisfactory than Green Ronin's Master Class series, Mongoose's Quintessential Books, Malhavoc's class books and even most of the 2e Complete Handbooks.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>I don't consider the Complete Champion underrated. I thought that too much space was wasted on organizations (the usual complaint that I have read. I also thought the information on Greyhawk deities and worship to be embarrassingly poor when compared to Sean K Reynold's Core Belief articles.</p><p></p><p>Pretty much the only Complete Champion material that I found worthwhile were the spellless Paladin and Ranger variants. Both of those variants imo, should have been included in the first round of Complete Books since they are very similar to common variants found on both ENWorld and the WOTC boards prior to 3.5</p></blockquote><p></p>
[QUOTE="Greg K, post: 3991054, member: 5038"] Isn't this the approach taken by the 3.5 Complete Books? They focused on combat, divine, and arcane while providing options for various classes. I'd prefer to only have to look through one supplement for the class that I am playing or, as a DM, the class of the NPC I am creating. One book on the Warlock that examines the different sources and options is convenient. Having to search through multiple supplements Complete Arcane, PHB2, Complete Mage, and Fiendish Codex II (did I forget any sources?) to look over all of my options for building a warlock is annoying. The same goes for sorcerors or any other class and why I found the 3.5 class splats annoying and less satisfactory than Green Ronin's Master Class series, Mongoose's Quintessential Books, Malhavoc's class books and even most of the 2e Complete Handbooks. I don't consider the Complete Champion underrated. I thought that too much space was wasted on organizations (the usual complaint that I have read. I also thought the information on Greyhawk deities and worship to be embarrassingly poor when compared to Sean K Reynold's Core Belief articles. Pretty much the only Complete Champion material that I found worthwhile were the spellless Paladin and Ranger variants. Both of those variants imo, should have been included in the first round of Complete Books since they are very similar to common variants found on both ENWorld and the WOTC boards prior to 3.5 [/QUOTE]
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What makes a good splatbook?
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