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What makes a monster terrifying?
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<blockquote data-quote="generic" data-source="post: 7855855" data-attributes="member: 6923088"><p>In an effort to make monsters more terrifying in my games, I do the following:</p><p></p><ul> <li data-xf-list-type="ul">Homebrew new monsters with abilities unseen in standard monsters.</li> <li data-xf-list-type="ul">Make monsters more intelligent in terms of strategy (a la Tucker's Kobolds).</li> <li data-xf-list-type="ul">Try to make monsters behave realistically. So, for example, and enemy might take down the healer first, and then finish off the meat shields.</li> <li data-xf-list-type="ul">I don't avoid 'unfair' tactics, such as monsters flanking players, making them fall prone, killing the Cleric or healer before other PCs, targeting a single PC with massive damage, fleeing sporadically to take rests before attacking the PCs, utilizing the environment, and attacking PCs once they're down to 0 hit points.</li> <li data-xf-list-type="ul">I play monsters as living (or un-living) beings whose sole purpose is not to be 'mobs' to kill. Deranged cultists are sometimes the exception, as they may be suicidal.</li> </ul></blockquote><p></p>
[QUOTE="generic, post: 7855855, member: 6923088"] In an effort to make monsters more terrifying in my games, I do the following: [LIST] [*]Homebrew new monsters with abilities unseen in standard monsters. [*]Make monsters more intelligent in terms of strategy (a la Tucker's Kobolds). [*]Try to make monsters behave realistically. So, for example, and enemy might take down the healer first, and then finish off the meat shields. [*]I don't avoid 'unfair' tactics, such as monsters flanking players, making them fall prone, killing the Cleric or healer before other PCs, targeting a single PC with massive damage, fleeing sporadically to take rests before attacking the PCs, utilizing the environment, and attacking PCs once they're down to 0 hit points. [*]I play monsters as living (or un-living) beings whose sole purpose is not to be 'mobs' to kill. Deranged cultists are sometimes the exception, as they may be suicidal. [/LIST] [/QUOTE]
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What makes a monster terrifying?
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