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What makes a successful session?
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<blockquote data-quote="John Dallman" data-source="post: 9545748" data-attributes="member: 6999616"><p>To me, a successful session involves <em>accomplishing</em> something. The characters have found out something significant, solved a mystery, progressed past obstacles, or otherwise feel they've done something worthwhile. They have changed the setting, a bit or a lot, and possibly changed themselves. </p><p></p><p>The players have experienced all this through their characters, which usually involves some degree of real-world psychological stress, but they're now relaxed from that and feel a sense of accomplishment. The GM has been able to orchestrate this, and shares the sense of accomplishment; they may well have new insights into the setting and the future direction of the story.</p></blockquote><p></p>
[QUOTE="John Dallman, post: 9545748, member: 6999616"] To me, a successful session involves [I]accomplishing[/I] something. The characters have found out something significant, solved a mystery, progressed past obstacles, or otherwise feel they've done something worthwhile. They have changed the setting, a bit or a lot, and possibly changed themselves. The players have experienced all this through their characters, which usually involves some degree of real-world psychological stress, but they're now relaxed from that and feel a sense of accomplishment. The GM has been able to orchestrate this, and shares the sense of accomplishment; they may well have new insights into the setting and the future direction of the story. [/QUOTE]
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What makes a successful session?
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