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General Tabletop Discussion
*TTRPGs General
what makes a system encourage roleplaying not "rollplaying"
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<blockquote data-quote="jollyninja" data-source="post: 230939" data-attributes="member: 3208"><p>is it the crappy combat mechanics, or the poorly written rules text? seriously if you need the system to "encourage" you to do anything you need to find a new hobby. i play DnD exclusively though i have tried other systems (gurps, shadowrun, paladium, and countless others) and quite frankly the only thing any of them have had that encouraged you to not engage in combat is poor rules for doing so. there is nothing in DnD that deters one from roleplaying. it is players and dm's who decide to roleplay or not no matter the system. dnd provides rules for the only part of the game where they are needed: the fighting. if you need rules to roleplay, that is a problem that has little to do with DnD.</p><p></p><p>honestly, i just want someone to tell me what makes another system better for roleplaying. any system. any reason, and do not tell me how DND discourages it, i have heard your arguments and discounted them in countless other threads. you have nothing to say on that matter that has not been said a hundred times i assure you.</p></blockquote><p></p>
[QUOTE="jollyninja, post: 230939, member: 3208"] is it the crappy combat mechanics, or the poorly written rules text? seriously if you need the system to "encourage" you to do anything you need to find a new hobby. i play DnD exclusively though i have tried other systems (gurps, shadowrun, paladium, and countless others) and quite frankly the only thing any of them have had that encouraged you to not engage in combat is poor rules for doing so. there is nothing in DnD that deters one from roleplaying. it is players and dm's who decide to roleplay or not no matter the system. dnd provides rules for the only part of the game where they are needed: the fighting. if you need rules to roleplay, that is a problem that has little to do with DnD. honestly, i just want someone to tell me what makes another system better for roleplaying. any system. any reason, and do not tell me how DND discourages it, i have heard your arguments and discounted them in countless other threads. you have nothing to say on that matter that has not been said a hundred times i assure you. [/QUOTE]
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what makes a system encourage roleplaying not "rollplaying"
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