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*TTRPGs General
What makes a TTRPG purchase "worth it" to you?
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<blockquote data-quote="SlyFlourish" data-source="post: 9619924" data-attributes="member: 54840"><p>Really fantastic thread and one I’m paying attention to as both a publisher and a customer.</p><p></p><p>I like to think I have different layers of potential purchases. As a publisher, such purchases are a business expense so I’m in a different boat than most people but I consider $20 an experimental price for a PDF of something that looks interesting. I won’t feel bad if I don’t use it or play it. Just having it and flipping through it is enough for me for that price.</p><p></p><p>If I think it’s something I think I’ll use or play I’ll pick up the physical copy for $50 to $60. Some games I go all out on because their quality is so good and I just want them I won’t say there’s no upper limit but I’m spending $200ish on the Shadowdark kickstarter as an example and have certainly spent more than that on various Numenera products and deep into four figures on D&D 4e and 5e material over the years.</p><p></p><p>Some other points from other posts:</p><p></p><p>- PDFs over $20 aren’t a scam. Each publisher has to figure out the right price to pay back their expenses. They also have to figure out what the market will bear. It’s totally cool to say that $20 is your limit on a PDF purchase but that doesn’t mean a publisher charging you more is a ripoff.</p><p></p><p>- Amazon broke shipping worldwide. It’s changed everyone’s expectations and, I believe, raised everyone else’s shipping expenses because of their secret back door deals with shipping companies all over the world. As a publisher, our shipping costs are high but again, we’re not ripping people off. This is what it really costs.</p><p></p><p>- The Trove was a pirate site that stole a ton of material from small publishers. Maybe someone used it to preview books before buying them but most just used it to steal books. The owners of the site had no moral qualms stealing and distributing millions of illegal PDFs without a publishers consent.</p></blockquote><p></p>
[QUOTE="SlyFlourish, post: 9619924, member: 54840"] Really fantastic thread and one I’m paying attention to as both a publisher and a customer. I like to think I have different layers of potential purchases. As a publisher, such purchases are a business expense so I’m in a different boat than most people but I consider $20 an experimental price for a PDF of something that looks interesting. I won’t feel bad if I don’t use it or play it. Just having it and flipping through it is enough for me for that price. If I think it’s something I think I’ll use or play I’ll pick up the physical copy for $50 to $60. Some games I go all out on because their quality is so good and I just want them I won’t say there’s no upper limit but I’m spending $200ish on the Shadowdark kickstarter as an example and have certainly spent more than that on various Numenera products and deep into four figures on D&D 4e and 5e material over the years. Some other points from other posts: - PDFs over $20 aren’t a scam. Each publisher has to figure out the right price to pay back their expenses. They also have to figure out what the market will bear. It’s totally cool to say that $20 is your limit on a PDF purchase but that doesn’t mean a publisher charging you more is a ripoff. - Amazon broke shipping worldwide. It’s changed everyone’s expectations and, I believe, raised everyone else’s shipping expenses because of their secret back door deals with shipping companies all over the world. As a publisher, our shipping costs are high but again, we’re not ripping people off. This is what it really costs. - The Trove was a pirate site that stole a ton of material from small publishers. Maybe someone used it to preview books before buying them but most just used it to steal books. The owners of the site had no moral qualms stealing and distributing millions of illegal PDFs without a publishers consent. [/QUOTE]
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What makes a TTRPG purchase "worth it" to you?
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