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What makes a TTRPG purchase "worth it" to you?
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<blockquote data-quote="Reynard" data-source="post: 9652786" data-attributes="member: 467"><p>Having a robust and self sustaining industry, with enough market to go around that can support both bog standard popular material and new and experiemntal ideas.</p><p></p><p>Don't get me wrong, there has never been more variety in RPGs than right now, and some folks are doing very well. But there is a LOT of labor of love stuff, and if people could make a living at it, I think we would see not just innovation, but polish and professionalism.</p><p></p><p>What I worry about is that the kind of people that are only willing to buy material when there is a humble bundle or whatever are the same folks that are going to drive the use of generative AI in the industry and drive out even more folks. Not because they support AI, but because they don't support paying what something is worth.</p></blockquote><p></p>
[QUOTE="Reynard, post: 9652786, member: 467"] Having a robust and self sustaining industry, with enough market to go around that can support both bog standard popular material and new and experiemntal ideas. Don't get me wrong, there has never been more variety in RPGs than right now, and some folks are doing very well. But there is a LOT of labor of love stuff, and if people could make a living at it, I think we would see not just innovation, but polish and professionalism. What I worry about is that the kind of people that are only willing to buy material when there is a humble bundle or whatever are the same folks that are going to drive the use of generative AI in the industry and drive out even more folks. Not because they support AI, but because they don't support paying what something is worth. [/QUOTE]
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Community
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What makes a TTRPG purchase "worth it" to you?
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