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General Tabletop Discussion
*Dungeons & Dragons
What makes a Warlord differ from a Bard?
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<blockquote data-quote="The_Furious_Puffin" data-source="post: 6804951" data-attributes="member: 11831"><p>Yes, to an extent. However, in 4e inspiring word and the various leader powers are per encounter, and Hammer and Anvil and Vengance is mine are both sort of defining I swing & you swing powers and show up as encounters. Additionally, the 'on an AP' leader features feel more like encounter than daily to me because of the milestone workday (e.g. if playing 5-6 encounters, that's 3 AP features, and it works per player basis, so it goes off 25 times in a 5 encounter workday). A lot of the flavourful stuff is on the 'faster' at will and encounter power schedule imho which makes me lean warlock. </p><p></p><p>You can obviously do the same thing with the Bard too mind I agree, using a Valour bard as the framework for a power point is not a terrible idea at all. I'm inclined to lump it with the other Martial power source characters and because the key feature - per encounter martial healing - is encounter based. Lastly the patch protection thing is SUPER important to me, a short rest schedule enabler has clear differentiation from a long rest enabler. </p><p></p><p></p><p></p><p>Agree absolutely, so you're going to want to take that away from the Warlord.... but it's a huge part of the Warlock's value which makes starting from the Warlock slightly more painful, though honestly I don't see why it cannot be the framework for 'I swing and you swing' at wills. If I was making a warlord, level 6 would have a I swing and you swing power based of Eldritch blast.</p></blockquote><p></p>
[QUOTE="The_Furious_Puffin, post: 6804951, member: 11831"] Yes, to an extent. However, in 4e inspiring word and the various leader powers are per encounter, and Hammer and Anvil and Vengance is mine are both sort of defining I swing & you swing powers and show up as encounters. Additionally, the 'on an AP' leader features feel more like encounter than daily to me because of the milestone workday (e.g. if playing 5-6 encounters, that's 3 AP features, and it works per player basis, so it goes off 25 times in a 5 encounter workday). A lot of the flavourful stuff is on the 'faster' at will and encounter power schedule imho which makes me lean warlock. You can obviously do the same thing with the Bard too mind I agree, using a Valour bard as the framework for a power point is not a terrible idea at all. I'm inclined to lump it with the other Martial power source characters and because the key feature - per encounter martial healing - is encounter based. Lastly the patch protection thing is SUPER important to me, a short rest schedule enabler has clear differentiation from a long rest enabler. Agree absolutely, so you're going to want to take that away from the Warlord.... but it's a huge part of the Warlock's value which makes starting from the Warlock slightly more painful, though honestly I don't see why it cannot be the framework for 'I swing and you swing' at wills. If I was making a warlord, level 6 would have a I swing and you swing power based of Eldritch blast. [/QUOTE]
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What makes a Warlord differ from a Bard?
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