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*TTRPGs General
What Makes an Encounter Exciting?
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<blockquote data-quote="Herremann the Wise" data-source="post: 3798117" data-attributes="member: 11300"><p>Very clever!!!</p><p></p><p>The golden thread for any encounter has to be motive. There has to be a reason for combat. Someone has to have something to gain out of it (rather than the more obvious something to lose). If it is known or obvious what is to be gained, then the combat/encounter gains a greater depth as the enemy combatants attempt to deny the attacker - not necessarily having to kill the attacker but to thwart their purpose.</p><p></p><p>I think if this is conveyed, then even a basic/easy encounter can at least be interesting. With enough variance, and employing what other people are saying to make an encounter dramatic and exciting, you should have a broad spectrum of encounters making those special ones, all the sweeter.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 3798117, member: 11300"] Very clever!!! The golden thread for any encounter has to be motive. There has to be a reason for combat. Someone has to have something to gain out of it (rather than the more obvious something to lose). If it is known or obvious what is to be gained, then the combat/encounter gains a greater depth as the enemy combatants attempt to deny the attacker - not necessarily having to kill the attacker but to thwart their purpose. I think if this is conveyed, then even a basic/easy encounter can at least be interesting. With enough variance, and employing what other people are saying to make an encounter dramatic and exciting, you should have a broad spectrum of encounters making those special ones, all the sweeter. Best Regards Herremann the Wise [/QUOTE]
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What Makes an Encounter Exciting?
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