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What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
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<blockquote data-quote="FrogReaver" data-source="post: 9329785" data-attributes="member: 6795602"><p>I’m with you here. I think the question becomes - what does it mean for a choice to really matter in a fundamental way.</p><p></p><p>I would agree that blindly choosing the left or right corridor in a dungeon doesn’t really matter in a fundamental way despite yielding different results.</p><p></p><p>I’m a bit taken aback that you would compare sandbox play to blindly choosing the left or right corridor. Like, the comparison is so far in left field you aren’t even in the ballpark anymore.</p><p></p><p>If you mean to emphasize the ‘GM has already prepared’ part then you seem to be suggesting that narrative play cannot contain myth - or at least not GM prepared myth. Is that what you are suggesting?</p><p></p><p>Because I agree sandboxes typically contain GM prepared myth, but outside session 1 and sometimes even for session 1, that myth is prepared based in part if not wholly on previous player choices.</p><p></p><p>This last line I struggle to parse. It’s not clear what difference you perceive between ‘the content of the fiction’ and its nature.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9329785, member: 6795602"] I’m with you here. I think the question becomes - what does it mean for a choice to really matter in a fundamental way. I would agree that blindly choosing the left or right corridor in a dungeon doesn’t really matter in a fundamental way despite yielding different results. I’m a bit taken aback that you would compare sandbox play to blindly choosing the left or right corridor. Like, the comparison is so far in left field you aren’t even in the ballpark anymore. If you mean to emphasize the ‘GM has already prepared’ part then you seem to be suggesting that narrative play cannot contain myth - or at least not GM prepared myth. Is that what you are suggesting? Because I agree sandboxes typically contain GM prepared myth, but outside session 1 and sometimes even for session 1, that myth is prepared based in part if not wholly on previous player choices. This last line I struggle to parse. It’s not clear what difference you perceive between ‘the content of the fiction’ and its nature. [/QUOTE]
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What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
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