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What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
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<blockquote data-quote="clearstream" data-source="post: 9331377" data-attributes="member: 71699"><p>To be fair, Edwards in a recent interview said that</p><p></p><p></p><p></p><p>And if I recall correctly went on later in the interview to repeat his earlier assertion that simulationism doesn't exist... meaning at most we have gamism and narrativism to work with, if we want to adhere to the isms. GN?</p><p></p><p>Baker has said in reference to GNS that</p><p></p><p></p><p></p><p>So I would say that today, it's quite respectable to say that gamism, narrativism and simulationism are "artificial categories" that folk are unfortunately "cramming games into".</p><p></p><p></p><p>My above doesn't take away from critical and technical discussion on what might be preferred, what has proven to contain more exciting potential, what better works the medium, and so on.</p><p></p><p>When I do not advocate for narrativism, that is not because I do not advocate for many of the concepts that have been historically associated with the ism. I just don't see them as exclusively belonging to some special "narrativist" play that the other kids just don't get. And I do not see them as all or nothing: they can be used in part, in degree, some and not others.</p></blockquote><p></p>
[QUOTE="clearstream, post: 9331377, member: 71699"] To be fair, Edwards in a recent interview said that And if I recall correctly went on later in the interview to repeat his earlier assertion that simulationism doesn't exist... meaning at most we have gamism and narrativism to work with, if we want to adhere to the isms. GN? Baker has said in reference to GNS that So I would say that today, it's quite respectable to say that gamism, narrativism and simulationism are "artificial categories" that folk are unfortunately "cramming games into". My above doesn't take away from critical and technical discussion on what might be preferred, what has proven to contain more exciting potential, what better works the medium, and so on. When I do not advocate for narrativism, that is not because I do not advocate for many of the concepts that have been historically associated with the ism. I just don't see them as exclusively belonging to some special "narrativist" play that the other kids just don't get. And I do not see them as all or nothing: they can be used in part, in degree, some and not others. [/QUOTE]
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