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What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
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<blockquote data-quote="hawkeyefan" data-source="post: 9334058" data-attributes="member: 6785785"><p>I don’t think that’s an accurate take on “fiction first”. It’s not saying that the fiction needs to happen first. It’s saying always think of the fiction first. </p><p></p><p>So when a roll is made and tells us the outcome… let’s say I try to bribe a guard… the result of the roll may tell us what the deal with the guars is. If I roll poorly, this guard is super loyal to his boss and won’t help me out in any way. If I succeed, maybe he hates his boss and decides to betray him and help me out. </p><p></p><p>Now, if it’s already been established that the guard is super loyal to his boss… maybe it’s the boss’s little cousin… then we would have to find some other reason that makes sense in the fiction if I succeeded in my roll. It wouldn’t make sense that he’d betray his cousin… so what is it that makes him agree to help me? </p><p></p><p>The GM’s job is not all that different in that sense… it’s just a matter of when this stuff is decided.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9334058, member: 6785785"] I don’t think that’s an accurate take on “fiction first”. It’s not saying that the fiction needs to happen first. It’s saying always think of the fiction first. So when a roll is made and tells us the outcome… let’s say I try to bribe a guard… the result of the roll may tell us what the deal with the guars is. If I roll poorly, this guard is super loyal to his boss and won’t help me out in any way. If I succeed, maybe he hates his boss and decides to betray him and help me out. Now, if it’s already been established that the guard is super loyal to his boss… maybe it’s the boss’s little cousin… then we would have to find some other reason that makes sense in the fiction if I succeeded in my roll. It wouldn’t make sense that he’d betray his cousin… so what is it that makes him agree to help me? The GM’s job is not all that different in that sense… it’s just a matter of when this stuff is decided. [/QUOTE]
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What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
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