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<blockquote data-quote="Oofta" data-source="post: 7488128" data-attributes="member: 6801845"><p>D'oh! Sorry about missing the link. Just blind.</p><p></p><p>But ... I'd hate that. It's a straight jacket with little room for interpretation or flexibility. That openness to making the game your own is a cornerstone of D&D.</p><p></p><p>I don't know how many Palladium alignments there are, but I've played LG characters that</p><ul> <li data-xf-list-type="ul">Didn't keep his word because he realized it had been made based on false pretenses. Sort of ... that one's a long story.</li> <li data-xf-list-type="ul">Lied because they were undercover (and probably other reasons).</li> <li data-xf-list-type="ul">Killed an unarmed enemy because sorry, he didn't believe in comic book morality. </li> <li data-xf-list-type="ul">Didn't help others because he had to choose the greater good (which sucked).</li> <li data-xf-list-type="ul">Ignored the law and disrespected authority (eventually) because he realized it was hopelessly corrupt.</li> <li data-xf-list-type="ul">Took money from bad guys.</li> </ul><p></p><p>I'm sure I could cover a few of the other things as well. Which is one of the things that make D&D D&D. The flexibility of interpretation. You may not agree with some of the things he did. You may not think they were the acts of a Lawful Good paladin .... but it was my game not yours. My PC viewed the world as a place where order was better than chaos. He viewed compassion, respect and helping others as ideals to live by even if he sometimes had to resort to violence.</p><p></p><p>In other words, I felt he was a more fleshed out person who struggled with their ideals versus the reality of the dark and dangerous world he lived in.</p><p></p><p>On the other hand, I've had CN characters who lived by a code of personal freedom who would never lie (he viewed it as a sign of weakness), would never renege on a promise even if it meant hurting others, didn't believe in torture, etc, etc, etc. In other words in some ways if I just told you what he did he might sound more in line with your "principled" alignment.</p><p></p><p>So this is one "sacred cow" that I think makes D&D what it is. Want a character that follows your "Principled Character" definition? Great. But what's their alignment?</p></blockquote><p></p>
[QUOTE="Oofta, post: 7488128, member: 6801845"] D'oh! Sorry about missing the link. Just blind. But ... I'd hate that. It's a straight jacket with little room for interpretation or flexibility. That openness to making the game your own is a cornerstone of D&D. I don't know how many Palladium alignments there are, but I've played LG characters that [LIST] [*]Didn't keep his word because he realized it had been made based on false pretenses. Sort of ... that one's a long story. [*]Lied because they were undercover (and probably other reasons). [*]Killed an unarmed enemy because sorry, he didn't believe in comic book morality. [*]Didn't help others because he had to choose the greater good (which sucked). [*]Ignored the law and disrespected authority (eventually) because he realized it was hopelessly corrupt. [*]Took money from bad guys. [/LIST] I'm sure I could cover a few of the other things as well. Which is one of the things that make D&D D&D. The flexibility of interpretation. You may not agree with some of the things he did. You may not think they were the acts of a Lawful Good paladin .... but it was my game not yours. My PC viewed the world as a place where order was better than chaos. He viewed compassion, respect and helping others as ideals to live by even if he sometimes had to resort to violence. In other words, I felt he was a more fleshed out person who struggled with their ideals versus the reality of the dark and dangerous world he lived in. On the other hand, I've had CN characters who lived by a code of personal freedom who would never lie (he viewed it as a sign of weakness), would never renege on a promise even if it meant hurting others, didn't believe in torture, etc, etc, etc. In other words in some ways if I just told you what he did he might sound more in line with your "principled" alignment. So this is one "sacred cow" that I think makes D&D what it is. Want a character that follows your "Principled Character" definition? Great. But what's their alignment? [/QUOTE]
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