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What makes D&D, well... D&D?
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<blockquote data-quote="Tav_Behemoth" data-source="post: 1871210" data-attributes="member: 18017"><p>I think the probem with the original analogy is that D&D is a genre of art, like punk or dada, not a work of art. In each case, a bunch of guys (in Wisconsin, London, or Paris) get together and do something no one has ever done before. Then some of them give the new thing a name and publish a manifesto that says, in essence, Here's a cool new thing, here's what it's called; you should do it too, and here's how.</p><p></p><p>The manifesto is itself a work of art -- but when we talk about punk, we think of the music, not what Malcolm McLaren said about it. Likewise, when we talk about D&D, we think about what people are actually doing while they eat Cheetos and roll dice, not what the books say D&D is.</p><p></p><p>One way punk is like D&D: Each new generation of fans has a version that's meaningful to them and scorned by those who grew up with earlier kinds.</p><p></p><p>One way punk is not like D&D: People get together to recreate specific works of art, like the Sex Pistols' appearance on Saturday Night Live (like a tribute band crossed with a LARP: someone plays Sid Vicious, someone plays Chevy Chase in the audience, and someone plays the guy Sid threw up on backstage; everyone stays faithful to the script of what actually happened that night). Even if there are people who remain true to the OD&D manifesto, not even <strong>diaglo</strong> is re-creating specific games that Gygax DM'ed in 1976. (Although if I'm wrong, please invite me - that sounds cool!)</p></blockquote><p></p>
[QUOTE="Tav_Behemoth, post: 1871210, member: 18017"] I think the probem with the original analogy is that D&D is a genre of art, like punk or dada, not a work of art. In each case, a bunch of guys (in Wisconsin, London, or Paris) get together and do something no one has ever done before. Then some of them give the new thing a name and publish a manifesto that says, in essence, Here's a cool new thing, here's what it's called; you should do it too, and here's how. The manifesto is itself a work of art -- but when we talk about punk, we think of the music, not what Malcolm McLaren said about it. Likewise, when we talk about D&D, we think about what people are actually doing while they eat Cheetos and roll dice, not what the books say D&D is. One way punk is like D&D: Each new generation of fans has a version that's meaningful to them and scorned by those who grew up with earlier kinds. One way punk is not like D&D: People get together to recreate specific works of art, like the Sex Pistols' appearance on Saturday Night Live (like a tribute band crossed with a LARP: someone plays Sid Vicious, someone plays Chevy Chase in the audience, and someone plays the guy Sid threw up on backstage; everyone stays faithful to the script of what actually happened that night). Even if there are people who remain true to the OD&D manifesto, not even [B]diaglo[/B] is re-creating specific games that Gygax DM'ed in 1976. (Although if I'm wrong, please invite me - that sounds cool!) [/QUOTE]
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