Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What makes Dungeons & Dragons "Dungeons & Dragons?"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tuxgeo" data-source="post: 5755236" data-attributes="member: 61026"><p>As aurance said, it is D&D when so branded. </p><p></p><p>However, having said that, I want to add this as well: there are certain features that make it recognizable as "D&D-the-fantasy-roleplaying-game," which taken together enhance the recognizability of the game; but, at the same time, there are also other brands of products which, having been inspired by D&D, also contain some or all of the same features.** </p><p>A partial list follows: </p><p></p><p><strong>Classes</strong>: There are character classes and armor classes and difficulty classes. </p><p><strong>Levels</strong>: There are experience levels and dungeon levels and spell levels and monster levels and challenge levels (or ratings). </p><p><strong>Races</strong>: The players' characters could all be human; but each one could be a member of some other race, instead. </p><p><strong>Platonic-Solid Dice</strong>: Even if the dice are simulated by computer programs or other aids, the probability distributions of the regular d4, d6, d8, d12, and d20 apply. (If the game also uses d10 and d100 dice, that doesn't throw this off.) </p><p><strong>Items and Abilities, Magical and Mundane</strong>: Money and clothes and rations and staffs and wands and spells and potions and scrolls. </p><p>Weapons: Clubs, Daggers, Maces, Swords; maybe even Glaive-Guisarmes, for those who like such things. </p><p>Miscellany: cantrips, orisons, traps -- stuff like that. </p><p><strong>Attributes</strong>: STR, CON, DEX, INT, WIS, CHA (in any order). </p><p><strong>Bonuses and Modifiers and Penalties</strong>, because it's meant to be educational (do the arithmetic in your head). </p><p><strong>Obscure or Fascinating Cultural References</strong>, because it's meant to be educational. Strange lands, dangerous monsters, vertiginous landscapes, natural hazards.</p><p><strong>One Character Per Player</strong> (with exceptions): You're playing your <em>character</em> instead of playing your group or your faction. </p><p><strong>Monsters</strong>: Dragons are a must, but the entire litany contributes to the recognizability. </p><p><strong>Alignment</strong>: The writings of Anderson and Moorcock must be served, so there's that. (Each particular group might decide how or whether they're actually going to use that stuff, but rules for alignment are included in the game.) </p><p><strong>Medieval Fantasy</strong>: Alchemy but not gunpowder. Religion but not existentialism. Horses and folding boats. Flying carpets, but no cruise missiles. Magic Circles. Pact Magic. Wonder-working. War. </p><p><strong>Combat</strong>: It's traditional in the game, so it must be included. (In that connection, Hit Points and Damage are also iconic.) </p><p><strong>Mockery</strong>: Taunts. Unladen Swallows. Glede Wurp the Eyebiter. Bad puns. Anagrams. </p><p></p><p>Not required: </p><p>(-) Gold: Dark Sun has very little metal. </p><p></p><p>* "jibe," of course. </p><p>** I guess I'm saying that these features are not exclusive to D&D.</p></blockquote><p></p>
[QUOTE="tuxgeo, post: 5755236, member: 61026"] As aurance said, it is D&D when so branded. However, having said that, I want to add this as well: there are certain features that make it recognizable as "D&D-the-fantasy-roleplaying-game," which taken together enhance the recognizability of the game; but, at the same time, there are also other brands of products which, having been inspired by D&D, also contain some or all of the same features.** A partial list follows: [B]Classes[/B]: There are character classes and armor classes and difficulty classes. [B]Levels[/B]: There are experience levels and dungeon levels and spell levels and monster levels and challenge levels (or ratings). [B]Races[/B]: The players' characters could all be human; but each one could be a member of some other race, instead. [B]Platonic-Solid Dice[/B]: Even if the dice are simulated by computer programs or other aids, the probability distributions of the regular d4, d6, d8, d12, and d20 apply. (If the game also uses d10 and d100 dice, that doesn't throw this off.) [B]Items and Abilities, Magical and Mundane[/B]: Money and clothes and rations and staffs and wands and spells and potions and scrolls. Weapons: Clubs, Daggers, Maces, Swords; maybe even Glaive-Guisarmes, for those who like such things. Miscellany: cantrips, orisons, traps -- stuff like that. [B]Attributes[/B]: STR, CON, DEX, INT, WIS, CHA (in any order). [B]Bonuses and Modifiers and Penalties[/B], because it's meant to be educational (do the arithmetic in your head). [B]Obscure or Fascinating Cultural References[/B], because it's meant to be educational. Strange lands, dangerous monsters, vertiginous landscapes, natural hazards. [B]One Character Per Player[/B] (with exceptions): You're playing your [I]character[/I] instead of playing your group or your faction. [B]Monsters[/B]: Dragons are a must, but the entire litany contributes to the recognizability. [B]Alignment[/B]: The writings of Anderson and Moorcock must be served, so there's that. (Each particular group might decide how or whether they're actually going to use that stuff, but rules for alignment are included in the game.) [B]Medieval Fantasy[/B]: Alchemy but not gunpowder. Religion but not existentialism. Horses and folding boats. Flying carpets, but no cruise missiles. Magic Circles. Pact Magic. Wonder-working. War. [B]Combat[/B]: It's traditional in the game, so it must be included. (In that connection, Hit Points and Damage are also iconic.) [B]Mockery[/B]: Taunts. Unladen Swallows. Glede Wurp the Eyebiter. Bad puns. Anagrams. Not required: (-) Gold: Dark Sun has very little metal. * "jibe," of course. ** I guess I'm saying that these features are not exclusive to D&D. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What makes Dungeons & Dragons "Dungeons & Dragons?"
Top