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What makes Dungeons & Dragons "Dungeons & Dragons?"
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<blockquote data-quote="Dice4Hire" data-source="post: 5755269" data-attributes="member: 55066"><p>Well, in a lot of ways, it does boil down to what is written on the box.</p><p></p><p>Fantasy Roleplaying is too broad, and a single edition of D&D is too specific.</p><p></p><p>Those who say 4E is not D&D have a particularly loathsome axe to grind, in my opinion.</p><p></p><p>To me D&D:</p><p></p><p>Has the iconic monsters, like trolls, dragons, orcs, goblins and more</p><p>Primarily uses a d20 but other odd dice are important.</p><p>Has magic mostly restricted to certian classes but marginally available to other classes.</p><p>Is built on Strong Dude, Holy Dude, Magic Dude, Stealthy Dude foursome.</p><p>Has heroes who increase in power massively from start to finish.</p><p>Uses hit points as the primary damage measure.</p><p>Has saves to avoid magic.</p><p>Magic is very rigid (in the rules), in all its forms.</p><p>Has the potential to be played in many different ways by different tables. </p><p>Has classes, levels and xp that not really spendable till a new level is reached.</p><p> </p><p>But a lot of games fall under that, so it is still primarily what is onthe box.</p></blockquote><p></p>
[QUOTE="Dice4Hire, post: 5755269, member: 55066"] Well, in a lot of ways, it does boil down to what is written on the box. Fantasy Roleplaying is too broad, and a single edition of D&D is too specific. Those who say 4E is not D&D have a particularly loathsome axe to grind, in my opinion. To me D&D: Has the iconic monsters, like trolls, dragons, orcs, goblins and more Primarily uses a d20 but other odd dice are important. Has magic mostly restricted to certian classes but marginally available to other classes. Is built on Strong Dude, Holy Dude, Magic Dude, Stealthy Dude foursome. Has heroes who increase in power massively from start to finish. Uses hit points as the primary damage measure. Has saves to avoid magic. Magic is very rigid (in the rules), in all its forms. Has the potential to be played in many different ways by different tables. Has classes, levels and xp that not really spendable till a new level is reached. But a lot of games fall under that, so it is still primarily what is onthe box. [/QUOTE]
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