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What makes each setting unique?
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<blockquote data-quote="Stormonu" data-source="post: 8202008" data-attributes="member: 52734"><p>My take:</p><p></p><p>Forgotten Realms is high fantasy - wizards, heroes and villians are plenty and there are a lot of movers and shakers. It is kitchen-sink fantasy, though those having the same (or likely better!) skill as the characters are common.</p><p></p><p>Greyhawk is gritty fantasy - morality is gray, things are in decay and there are secret plots everywhere. It too is kitchen-sink fantasy, but the characters tend to be a step above the common folk and spellcasters are somewhat more rare.</p><p></p><p>Eberron is noir fantasy - magic is in ascendance and is everywhere, but the shadow of a Great War and the lingering fear of yet another one looms on the horizon. This is another kitchen-sink fantasy, and while the characters are a step above the common man, magic is everywhere.</p><p></p><p>Dragonlance is epic fantasy - the world is not as great as it once was, but the characters are heroes with a great destiny before them. Not quite kitchen-sink fantasy, but the characters are expected to be heroes who will accomplish great deeds.</p><p></p><p>Mystara is pulp fantasy - this is a kitchen-sink fantasy world full of cliches and gonzo magic. Characters are a step above the common man, but there are plenty of powerful adversaries abound.</p><p></p><p>Spelljammer is wierd fantasy - take a trip among the stars as if it were a great ocean and the various worlds were islands among them. Everything strange has a place here, and bizarre magic is commonplace.</p><p></p><p>Ravenloft is gothic fantasy - it is a series of gothic realms in decay ruled by evil and rife with oppression. The characters are underdogs, fighting against an evil that crouches in wait for them to devour them. One of the few places where firearms are appropriate, and magic is feared and mystical.</p><p></p><p>Birthright is D&D's version of Game of Thrones. The characters are nobles or rulers of the land, facing against other regents or terrible monstrosities known as Awnsheglien - "the first of their kind".</p><p></p><p>Al-Qadim is the Arabian Adventures realm of sword & sandal adventures. It hearkens back to the 60' & 70's Sinbad and other arabian night tales. Genie magic is common and characters are heroes that are a step above those around them.</p><p></p><p>Planescape is extra-planar adventures of discovery and delving into the philosophy of alignment. Characters travel to strange new worlds, where powerful monsters and exotic treasures lie.</p><p></p><p>I'll let others take on from here.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8202008, member: 52734"] My take: Forgotten Realms is high fantasy - wizards, heroes and villians are plenty and there are a lot of movers and shakers. It is kitchen-sink fantasy, though those having the same (or likely better!) skill as the characters are common. Greyhawk is gritty fantasy - morality is gray, things are in decay and there are secret plots everywhere. It too is kitchen-sink fantasy, but the characters tend to be a step above the common folk and spellcasters are somewhat more rare. Eberron is noir fantasy - magic is in ascendance and is everywhere, but the shadow of a Great War and the lingering fear of yet another one looms on the horizon. This is another kitchen-sink fantasy, and while the characters are a step above the common man, magic is everywhere. Dragonlance is epic fantasy - the world is not as great as it once was, but the characters are heroes with a great destiny before them. Not quite kitchen-sink fantasy, but the characters are expected to be heroes who will accomplish great deeds. Mystara is pulp fantasy - this is a kitchen-sink fantasy world full of cliches and gonzo magic. Characters are a step above the common man, but there are plenty of powerful adversaries abound. Spelljammer is wierd fantasy - take a trip among the stars as if it were a great ocean and the various worlds were islands among them. Everything strange has a place here, and bizarre magic is commonplace. Ravenloft is gothic fantasy - it is a series of gothic realms in decay ruled by evil and rife with oppression. The characters are underdogs, fighting against an evil that crouches in wait for them to devour them. One of the few places where firearms are appropriate, and magic is feared and mystical. Birthright is D&D's version of Game of Thrones. The characters are nobles or rulers of the land, facing against other regents or terrible monstrosities known as Awnsheglien - "the first of their kind". Al-Qadim is the Arabian Adventures realm of sword & sandal adventures. It hearkens back to the 60' & 70's Sinbad and other arabian night tales. Genie magic is common and characters are heroes that are a step above those around them. Planescape is extra-planar adventures of discovery and delving into the philosophy of alignment. Characters travel to strange new worlds, where powerful monsters and exotic treasures lie. I'll let others take on from here. [/QUOTE]
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