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what makes Eberron different
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<blockquote data-quote="Mythtify" data-source="post: 1617696" data-attributes="member: 4331"><p>I appreciate your point of view. Though I am having trouble seeing the Realms as providing anything close to a blank slate. </p><p> </p><p>The Realms has always seemed to me to be very restricting in providing opritunity for the characters to really effect the world. </p><p> </p><p>With Gods, and mega-npc's like Elminster running about the world, what can a small group of players really do? </p><p> </p><p>On the other hand, I quite like the fact that there are very few high level NPC's in Eberron. The campaign feels like a world that needs heroes. Not a place where my players are just another would be Elminster or Drizzt.</p><p> </p><p>I like the level of intrigue. I can accept the ideas of thiefs guilds and mage guilds as centers of power much easier in Eberron than I do with other settigns. They just make more sense in Eberron, with it's weak nobility, than in a more "tradtional" with powerful nobility and centerlized government. </p><p> </p><p>The artificer is an interesting class. I can not wait to hear how they are working out. </p><p> </p><p>I like the overall feel of the game. Like I said earlier, Eberron is a world that needs heroes. I like it.</p></blockquote><p></p>
[QUOTE="Mythtify, post: 1617696, member: 4331"] I appreciate your point of view. Though I am having trouble seeing the Realms as providing anything close to a blank slate. The Realms has always seemed to me to be very restricting in providing opritunity for the characters to really effect the world. With Gods, and mega-npc's like Elminster running about the world, what can a small group of players really do? On the other hand, I quite like the fact that there are very few high level NPC's in Eberron. The campaign feels like a world that needs heroes. Not a place where my players are just another would be Elminster or Drizzt. I like the level of intrigue. I can accept the ideas of thiefs guilds and mage guilds as centers of power much easier in Eberron than I do with other settigns. They just make more sense in Eberron, with it's weak nobility, than in a more "tradtional" with powerful nobility and centerlized government. The artificer is an interesting class. I can not wait to hear how they are working out. I like the overall feel of the game. Like I said earlier, Eberron is a world that needs heroes. I like it. [/QUOTE]
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