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what makes for a great prison break?
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<blockquote data-quote="kitsune9" data-source="post: 5402476" data-attributes="member: 18507"><p>1. Prisoners know there is a sewer / deathtrap guantlet that if they sneak past the guards, they got to get past it without supplies, tools, or magical ability.</p><p>2. The PC's manage to dig through the floor / wall and enter an area in which they must carefully sneak around to get out.</p><p>3. The PC's immediate goal is to kill a guard and get to the armory so they can disguise themselves as guards to get out.</p><p>4. The PC's start a prison riot which creates a diversion so they can get to another area of the prison that isn't likely to be as guarded in their effort to get out.</p><p>5. The prison itself has no guards, but <em>gates </em>that only work one way. The PC's find that the prison is an open dungeon filled with other prisoners and less savory things here. Escaping involves survival too.</p></blockquote><p></p>
[QUOTE="kitsune9, post: 5402476, member: 18507"] 1. Prisoners know there is a sewer / deathtrap guantlet that if they sneak past the guards, they got to get past it without supplies, tools, or magical ability. 2. The PC's manage to dig through the floor / wall and enter an area in which they must carefully sneak around to get out. 3. The PC's immediate goal is to kill a guard and get to the armory so they can disguise themselves as guards to get out. 4. The PC's start a prison riot which creates a diversion so they can get to another area of the prison that isn't likely to be as guarded in their effort to get out. 5. The prison itself has no guards, but [I]gates [/I]that only work one way. The PC's find that the prison is an open dungeon filled with other prisoners and less savory things here. Escaping involves survival too. [/QUOTE]
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what makes for a great prison break?
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