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General Tabletop Discussion
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What makes Great Weapon Master and Sharpshooter so good?
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<blockquote data-quote="FrogReaver" data-source="post: 7438238" data-attributes="member: 6795602"><p>I don't think you are taking the "any given Sunday" analogy far enough.</p><p></p><p>Anything can be true of any given encounter within a campaign while not being true of most encounters in the campaign.</p><p>Anything can also be true of any given campaign while not being true of most campaigns.</p><p></p><p>So you saying, "in my campaigns defense is better" really only goes back to telling us what we already know and agree upon and that is "on any given Sunday" defense may very well be better but that still isn't an argument for it actually being better.</p><p></p><p>I am curious as to what kind of circumstances come up commonly enough in your campaign that end up making defense be better as you claim. </p><p>Maybe most of the enemies target the Fighter/Barbarian and ignore the rest of the party?</p><p>Maybe you usually fight creatures with really low hp totals?</p><p>Maybe the rest of your party has really focused on damage meaning that the parties damage is really high regardless of what you do?</p><p>Maybe your cleric refuses to heal any front line fighter that doesn't have at least an 18 AC?</p><p>Maybe your DM really hates the GWM feat and always focus fires down any PC that decided to take it and doesn't make enemies behave that way when a PC does not have said feat?</p><p>Maybe you find magic items that really help defensive but not magic items that really help offensive ones?</p><p></p><p>Care to give us any thoughts on this part?</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7438238, member: 6795602"] I don't think you are taking the "any given Sunday" analogy far enough. Anything can be true of any given encounter within a campaign while not being true of most encounters in the campaign. Anything can also be true of any given campaign while not being true of most campaigns. So you saying, "in my campaigns defense is better" really only goes back to telling us what we already know and agree upon and that is "on any given Sunday" defense may very well be better but that still isn't an argument for it actually being better. I am curious as to what kind of circumstances come up commonly enough in your campaign that end up making defense be better as you claim. Maybe most of the enemies target the Fighter/Barbarian and ignore the rest of the party? Maybe you usually fight creatures with really low hp totals? Maybe the rest of your party has really focused on damage meaning that the parties damage is really high regardless of what you do? Maybe your cleric refuses to heal any front line fighter that doesn't have at least an 18 AC? Maybe your DM really hates the GWM feat and always focus fires down any PC that decided to take it and doesn't make enemies behave that way when a PC does not have said feat? Maybe you find magic items that really help defensive but not magic items that really help offensive ones? Care to give us any thoughts on this part? [/QUOTE]
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Community
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What makes Great Weapon Master and Sharpshooter so good?
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