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What makes Great Weapon Master and Sharpshooter so good?
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<blockquote data-quote="Oofta" data-source="post: 7438501" data-attributes="member: 6801845"><p>Good grief. I can't have an opinion? Of course play how you want. I just get tired of the whining "D&D doesn't meet my ideal of perfectly balanced so therefore it's hopelessly broken". I don't so much care as I just get tired of the same thing on endless spin cycle. We've had <em>thousands</em> of posts on multiple threads about this.</p><p></p><p>Want to chase after the ultimate DPR? Go for it! But if there was an official modification that (for example) gave two-weapon fighters 0.5% more damage than GWM, some people would just be complain because they have to play a two-weapon fighter and their GWM just can't compete any more.</p><p></p><p>There will always be a handful of builds that will shine in one aspect of the game or another. It's inevitable unless you change the basic dynamics of the game like 4E tried to do.</p><p></p><p>But it's just a game. A game that is easily tweaked and modified to suit the desires of the players and DMs. Want an option for making that [insert build X] fighter "equal" to the GWM? Discuss it with your DM and figure out how to make that happen. Decrease the potential of GWM or increase the potential of [insert build X]. There have been many, many ideas given on how to do it. Which are all ignored because they aren't "official" and hence the endless spin cycle. <img src="http://www.enworld.org/forum/images/smilies/yawn.png" class="smilie" loading="lazy" alt=":yawn:" title="Yawn :yawn:" data-shortname=":yawn:" /></p></blockquote><p></p>
[QUOTE="Oofta, post: 7438501, member: 6801845"] Good grief. I can't have an opinion? Of course play how you want. I just get tired of the whining "D&D doesn't meet my ideal of perfectly balanced so therefore it's hopelessly broken". I don't so much care as I just get tired of the same thing on endless spin cycle. We've had [I]thousands[/I] of posts on multiple threads about this. Want to chase after the ultimate DPR? Go for it! But if there was an official modification that (for example) gave two-weapon fighters 0.5% more damage than GWM, some people would just be complain because they have to play a two-weapon fighter and their GWM just can't compete any more. There will always be a handful of builds that will shine in one aspect of the game or another. It's inevitable unless you change the basic dynamics of the game like 4E tried to do. But it's just a game. A game that is easily tweaked and modified to suit the desires of the players and DMs. Want an option for making that [insert build X] fighter "equal" to the GWM? Discuss it with your DM and figure out how to make that happen. Decrease the potential of GWM or increase the potential of [insert build X]. There have been many, many ideas given on how to do it. Which are all ignored because they aren't "official" and hence the endless spin cycle. :yawn: [/QUOTE]
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Community
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What makes Great Weapon Master and Sharpshooter so good?
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