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What makes setting lore "actually matter" to the players?
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<blockquote data-quote="aco175" data-source="post: 9811798" data-attributes="member: 27385"><p>Part of the problem with races other than human is that there are no players that are non-human. We cannot really understand the mind and customs of elves and dwarves, let along a plant or frog. We might take what we read and see on elves and mix it with Spock and add a few funny things to make my elf a bit different. But then all the PC elves are now different and add that 2024 dnd where now my elf can be raised by frog people so it is really different than a generic elf in the world. </p><p></p><p>The non-Tolkien or 1e races might not have enough lore or movies and stereotypes on them to make them anything other than bland. Some players add some cool ideas but others/most might just play them as a human and have cool powers. </p><p></p><p>Some worlds and DMs want to make a new cool thing and change existing lore. Dark Sun with halfling cannibals instead of country Englishfolk and such. Does it make it cool or add shock? Could the maker just make a new race to fit there? Whatever. I mean it could just be an off shoot and one group of that race, but it gets all the attention.</p></blockquote><p></p>
[QUOTE="aco175, post: 9811798, member: 27385"] Part of the problem with races other than human is that there are no players that are non-human. We cannot really understand the mind and customs of elves and dwarves, let along a plant or frog. We might take what we read and see on elves and mix it with Spock and add a few funny things to make my elf a bit different. But then all the PC elves are now different and add that 2024 dnd where now my elf can be raised by frog people so it is really different than a generic elf in the world. The non-Tolkien or 1e races might not have enough lore or movies and stereotypes on them to make them anything other than bland. Some players add some cool ideas but others/most might just play them as a human and have cool powers. Some worlds and DMs want to make a new cool thing and change existing lore. Dark Sun with halfling cannibals instead of country Englishfolk and such. Does it make it cool or add shock? Could the maker just make a new race to fit there? Whatever. I mean it could just be an off shoot and one group of that race, but it gets all the attention. [/QUOTE]
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What makes setting lore "actually matter" to the players?
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