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General Tabletop Discussion
*TTRPGs General
What makes setting lore "actually matter" to the players?
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<blockquote data-quote="Bill Zebub" data-source="post: 9817183" data-attributes="member: 7031982"><p>I gotta admit I don't fully understand...or maybe 'sympathize with' is a better way of expressing it...the importance placed on roleplaying non-human races in distinctive ways. I get that those races absolutely could have distinctive traits/behaviors, and it doesn't even have to be explained biologically, but why is it so important that other people roleplay it that way? What's wrong with someone just wanting to imagine their character look a certain way.</p><p></p><p>Two thought experiments:</p><ol> <li data-xf-list-type="ol">In a humans-only campaign/game, or if somebody picks human among multiple choices, but then wants to describe their character as having highly distinctive (but plausible) physical features, with zero mechanic impact, would anybody have a problem with that? Then why not choose an elf/dwarf/tiefling/whatever just because they like the way it looks?</li> <li data-xf-list-type="ol">Similarly, take any presumed worldview/mindset of an imaginary race, due to the circumstances of their species (living underground, generations of servitude, etc. etc. etc.), and now imagine that somebody wants to play a human with those same traits, without necessarily having grown up underground or enslaved. Anybody have a problem with that? If not, then why is it a problem for a member of one of those races to act like a typical human?</li> </ol><p>A lot of what I'm reading smells to me like thinking that a certain set of roleplaying preferences are correct, and that people who don't share those preferences are doing it wrong.</p></blockquote><p></p>
[QUOTE="Bill Zebub, post: 9817183, member: 7031982"] I gotta admit I don't fully understand...or maybe 'sympathize with' is a better way of expressing it...the importance placed on roleplaying non-human races in distinctive ways. I get that those races absolutely could have distinctive traits/behaviors, and it doesn't even have to be explained biologically, but why is it so important that other people roleplay it that way? What's wrong with someone just wanting to imagine their character look a certain way. Two thought experiments: [LIST=1] [*]In a humans-only campaign/game, or if somebody picks human among multiple choices, but then wants to describe their character as having highly distinctive (but plausible) physical features, with zero mechanic impact, would anybody have a problem with that? Then why not choose an elf/dwarf/tiefling/whatever just because they like the way it looks? [*]Similarly, take any presumed worldview/mindset of an imaginary race, due to the circumstances of their species (living underground, generations of servitude, etc. etc. etc.), and now imagine that somebody wants to play a human with those same traits, without necessarily having grown up underground or enslaved. Anybody have a problem with that? If not, then why is it a problem for a member of one of those races to act like a typical human? [/LIST] A lot of what I'm reading smells to me like thinking that a certain set of roleplaying preferences are correct, and that people who don't share those preferences are doing it wrong. [/QUOTE]
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Community
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What makes setting lore "actually matter" to the players?
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