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What makes setting lore "actually matter" to the players?
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<blockquote data-quote="RenleyRenfield" data-source="post: 9817487" data-attributes="member: 7044197"><p>Considering none of my posted were quoting you, you can assume <strong>I am not referring to you</strong>.</p><p></p><p>I was talking more to the worries some folks have that the attempt to add some amount or purpose of lore to a game, especially races = that is its not qualitative. I state over and over that there is nothing wrong with: <em>"someone just wanting to imagine their character look a certain way."</em> and no more lore is needed or offered or used. <strong>If that is all someone wants or needs, then fine</strong>. no contest, no need. They are already having fun.</p><p></p><p>The attempt to <em>force </em>a setting lore to matter to someone who isn't looking for any lore at all - is not the goal or a good attempt. I certainly am not trying to convince people they must care about lore. I am only stating why - <em>when there is lore</em> - it falls flat or fails to engage.</p><p></p><p></p><p></p><p><strong>None of this is valid or contested</strong>. So I am not gonna state what is "most valid or not", or what folks "must do". Instead I am just gonna look at lore, and wonder what makes it work and why. and if it don't work...<em>why</em>?</p><p></p><p>If you don't think the lore of WoD is inspiring, and it that it inhibits. <em>Why? </em><strong> What you think might overcome that? What could be changed to make it work for/matter to you? </strong> I personally find that WoD empowers and inspires myself and players, <em>exceptionally </em>so. It's lore <em>matters </em>a lot to us!</p><p></p><p>So with that in mind....</p><p></p><p><strong>If folks <em>want </em>to get into lore, and they find it does not matter or it is unhelpful, then.. <em>why</em>?</strong></p><p>And from that '<em>why</em>' we can discuss attempts to refine the way its presented, the volume of it, the types of details.....whatever those things are that make it unhelpful.</p><p></p><p><em>- What makes setting lore "actually matter" to the players?</em></p><p>and maybe a good addition would be...</p><p><em>- What things makes a setting lore not not matter to players?</em></p><p>and maybe...</p><p><em>- What things make a setting lore hard to read/use to players? </em></p><p></p><p>I am just guessing, so insert your own questions and answers as needed.</p><p>Because what makes players think lore does not matter is different for all, so I want to hear all the things different folks say to that... and maybe add to that "and then <strong>state what you think might overcome that.</strong>"</p></blockquote><p></p>
[QUOTE="RenleyRenfield, post: 9817487, member: 7044197"] Considering none of my posted were quoting you, you can assume [B]I am not referring to you[/B]. I was talking more to the worries some folks have that the attempt to add some amount or purpose of lore to a game, especially races = that is its not qualitative. I state over and over that there is nothing wrong with: [I]"someone just wanting to imagine their character look a certain way."[/I] and no more lore is needed or offered or used. [B]If that is all someone wants or needs, then fine[/B]. no contest, no need. They are already having fun. The attempt to [I]force [/I]a setting lore to matter to someone who isn't looking for any lore at all - is not the goal or a good attempt. I certainly am not trying to convince people they must care about lore. I am only stating why - [I]when there is lore[/I] - it falls flat or fails to engage. [B]None of this is valid or contested[/B]. So I am not gonna state what is "most valid or not", or what folks "must do". Instead I am just gonna look at lore, and wonder what makes it work and why. and if it don't work...[I]why[/I]? If you don't think the lore of WoD is inspiring, and it that it inhibits. [I]Why? [/I][B] What you think might overcome that? What could be changed to make it work for/matter to you? [/B] I personally find that WoD empowers and inspires myself and players, [I]exceptionally [/I]so. It's lore [I]matters [/I]a lot to us! So with that in mind.... [B]If folks [I]want [/I]to get into lore, and they find it does not matter or it is unhelpful, then.. [I]why[/I]?[/B] And from that '[I]why[/I]' we can discuss attempts to refine the way its presented, the volume of it, the types of details.....whatever those things are that make it unhelpful. [I]- What makes setting lore "actually matter" to the players?[/I] and maybe a good addition would be... [I]- What things makes a setting lore not not matter to players?[/I] and maybe... [I]- What things make a setting lore hard to read/use to players? [/I] I am just guessing, so insert your own questions and answers as needed. Because what makes players think lore does not matter is different for all, so I want to hear all the things different folks say to that... and maybe add to that "and then [B]state what you think might overcome that.[/B]" [/QUOTE]
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