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General Tabletop Discussion
*TTRPGs General
What makes setting lore "actually matter" to the players?
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<blockquote data-quote="RenleyRenfield" data-source="post: 9836180" data-attributes="member: 7044197"><p>Either you missed my point entirely or you are disagreeing on a point that is not well founded. </p><p><strong>Anyone who runs to the internet to complain about the the lore changes </strong>is not doing anyone a service. <em>They are doing a bad thing</em>. </p><p>Demanding a company never update its lore, or change only tiny bits of its lore is an example of self entitlement. It does not matter how much a fan is a fan. You get no say in George R. R. Martin's stories. You get no say in Star Wars. You get no say in Nephilim. You get no say in Vampire. </p><p></p><p><strong>These are not yours</strong>. </p><p></p><p>It's ok to miss old parts of lore, but its not ok to rant about changes, especially when a new edition is needed. </p><p></p><p></p><p></p><p></p><p>I will sat it again.</p><p><strong><em>These are not yours.</em></strong> </p><p>It does not matter how much your love Vampire or Star Wars. Ranting about changes to lore hurts so much more, and it helps none. <strong>Don't do it.</strong> </p><p></p><p>Help others find what you love about the game, cherish that, stick to that. Make it your your table's truth. </p><p></p><p><strong>Stop forcing the world to adhere to what your favorites are</strong>. </p><p></p><p></p><p></p><p>I will sat it again.</p><p><strong><em>These are not yours.</em></strong> </p><p></p><p>You do not get to say what Chaosium or Paradox or whoever should be doing. Your scope of market, competency, lore, ideas, player games, etc = is too small to even matter againt the weight of the world and the hopeful thousands who will play whatever comes next.</p><p></p><p>By this lore policing, it just hurts everyone. I would tell whoever does it to refrain from that entirely. </p><p></p><p></p><p></p><p><strong>So instead of being grateful </strong>that you got a chance to get some amount of input into a new, which very few people get a chance to do - you would sabotage it all and become the grognard that refuses anything just because YOUR idea was not chosen?</p><p></p><p>No. That is bad. Don't do that. </p><p></p><p>Take the gift horse, have some hope, be positive and offer your ideas knowing - that like everyone in a creative process - some will hit the editing room floor.</p><p></p><p>We should all respect how hard it is to create a game lore. And <strong>ranting about changes is the worst thing you can do</strong>. </p><p></p><p></p><p>Embrace change. The more positive you embrace it, the easier it is to get your ideas incorporated.</p></blockquote><p></p>
[QUOTE="RenleyRenfield, post: 9836180, member: 7044197"] Either you missed my point entirely or you are disagreeing on a point that is not well founded. [B]Anyone who runs to the internet to complain about the the lore changes [/B]is not doing anyone a service. [I]They are doing a bad thing[/I]. Demanding a company never update its lore, or change only tiny bits of its lore is an example of self entitlement. It does not matter how much a fan is a fan. You get no say in George R. R. Martin's stories. You get no say in Star Wars. You get no say in Nephilim. You get no say in Vampire. [B]These are not yours[/B]. It's ok to miss old parts of lore, but its not ok to rant about changes, especially when a new edition is needed. I will sat it again. [B][I]These are not yours.[/I][/B] It does not matter how much your love Vampire or Star Wars. Ranting about changes to lore hurts so much more, and it helps none. [B]Don't do it.[/B] Help others find what you love about the game, cherish that, stick to that. Make it your your table's truth. [B]Stop forcing the world to adhere to what your favorites are[/B]. I will sat it again. [B][I]These are not yours.[/I][/B] You do not get to say what Chaosium or Paradox or whoever should be doing. Your scope of market, competency, lore, ideas, player games, etc = is too small to even matter againt the weight of the world and the hopeful thousands who will play whatever comes next. By this lore policing, it just hurts everyone. I would tell whoever does it to refrain from that entirely. [B]So instead of being grateful [/B]that you got a chance to get some amount of input into a new, which very few people get a chance to do - you would sabotage it all and become the grognard that refuses anything just because YOUR idea was not chosen? No. That is bad. Don't do that. Take the gift horse, have some hope, be positive and offer your ideas knowing - that like everyone in a creative process - some will hit the editing room floor. We should all respect how hard it is to create a game lore. And [B]ranting about changes is the worst thing you can do[/B]. Embrace change. The more positive you embrace it, the easier it is to get your ideas incorporated. [/QUOTE]
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What makes setting lore "actually matter" to the players?
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