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Community
General Tabletop Discussion
*TTRPGs General
What makes setting lore "actually matter" to the players?
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<blockquote data-quote="pemerton" data-source="post: 9837019" data-attributes="member: 42582"><p>I don't think anyone is under an <em>obligation</em> to accept whatever IP holders shovel at them. But I think that endless whinging about new versions of things can get tiring.</p><p></p><p>I think 4e D&D is a better RPG than any other version of the game since the early 1980s, both in mechanics/game play and in lore. During the period when it was current, and hence the subject of online discussion, it did get wearing to have nearly every attempt to talk about 4e play turn into an argument with posters who hated it.</p><p></p><p>I don't play 5e D&D, but I don't go into 5e threads and complain about it. And even though I don't have any particular fondness for it, I do find endless complaints about it in the threads I do read a bit wearying. They crowd out what could be productive discussion about mechanical systems, game play etc, which can be interesting and useful even for non-5e players.</p><p></p><p>You probably know that one of my favourite FRPGs is Burning Wheel. When I play BW I use the Fight! system (for action and positioning) from Revised rather than Gold; all I take from Gold is a bit of cleaning up of certain interactions between declared actions and skills. (Likewise for Duel of Wits and Range and Cover.) I'm sure Luke had a good reason for rewriting it as he did, but I don't know what the reason is, and have not discovered it on my own! But it would never occur to me to go to BWHQ or wherever else and post complaints about the departure from the Revised positioning mechanics.</p><p></p><p>I generally just try to play and use what I like, and set aside what I don't.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9837019, member: 42582"] I don't think anyone is under an [I]obligation[/I] to accept whatever IP holders shovel at them. But I think that endless whinging about new versions of things can get tiring. I think 4e D&D is a better RPG than any other version of the game since the early 1980s, both in mechanics/game play and in lore. During the period when it was current, and hence the subject of online discussion, it did get wearing to have nearly every attempt to talk about 4e play turn into an argument with posters who hated it. I don't play 5e D&D, but I don't go into 5e threads and complain about it. And even though I don't have any particular fondness for it, I do find endless complaints about it in the threads I do read a bit wearying. They crowd out what could be productive discussion about mechanical systems, game play etc, which can be interesting and useful even for non-5e players. You probably know that one of my favourite FRPGs is Burning Wheel. When I play BW I use the Fight! system (for action and positioning) from Revised rather than Gold; all I take from Gold is a bit of cleaning up of certain interactions between declared actions and skills. (Likewise for Duel of Wits and Range and Cover.) I'm sure Luke had a good reason for rewriting it as he did, but I don't know what the reason is, and have not discovered it on my own! But it would never occur to me to go to BWHQ or wherever else and post complaints about the departure from the Revised positioning mechanics. I generally just try to play and use what I like, and set aside what I don't. [/QUOTE]
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What makes setting lore "actually matter" to the players?
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