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General Tabletop Discussion
*TTRPGs General
What makes setting lore "actually matter" to the players?
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<blockquote data-quote="AnotherGuy" data-source="post: 9837918" data-attributes="member: 7029930"><p>If I look at my own criticisms</p><ul> <li data-xf-list-type="ul">I criticised Supers vs Bats because I saw (along with a friend of mine) that the movie could have been great... if only for xyz...and because there were scenes/moments which I thought were brilliant hence I find it frustrating. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f923.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":ROFLMAO:" title="ROFL :ROFLMAO:" data-smilie="18"data-shortname=":ROFLMAO:" /></li> <li data-xf-list-type="ul">I criticised 4e at the time because I was completely blind-sighted by the change in the game. I learnt to appreciate it more through conversations online with others who provided me insight into how to view the rules and play the game. Insight I did not have at the time due to my limited exposure to other RPGs and the terrible DMs who ran it for me.</li> <li data-xf-list-type="ul">I criticise 5.5e because I feel they never went far enough with changes the game could/should have adopted. I'll admit I do feel a one upmanship on this because some of the changes they made I was already including at my table. 5.5e is the first edition of the game that I have no interest in purchasing because I'm happy with our homebrewed 5e.</li> </ul></blockquote><p></p>
[QUOTE="AnotherGuy, post: 9837918, member: 7029930"] If I look at my own criticisms [LIST] [*]I criticised Supers vs Bats because I saw (along with a friend of mine) that the movie could have been great... if only for xyz...and because there were scenes/moments which I thought were brilliant hence I find it frustrating. :ROFLMAO: [*]I criticised 4e at the time because I was completely blind-sighted by the change in the game. I learnt to appreciate it more through conversations online with others who provided me insight into how to view the rules and play the game. Insight I did not have at the time due to my limited exposure to other RPGs and the terrible DMs who ran it for me. [*]I criticise 5.5e because I feel they never went far enough with changes the game could/should have adopted. I'll admit I do feel a one upmanship on this because some of the changes they made I was already including at my table. 5.5e is the first edition of the game that I have no interest in purchasing because I'm happy with our homebrewed 5e. [/LIST] [/QUOTE]
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What makes setting lore "actually matter" to the players?
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