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General Tabletop Discussion
*TTRPGs General
What makes setting lore "actually matter" to the players?
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<blockquote data-quote="RenleyRenfield" data-source="post: 9838829" data-attributes="member: 7044197"><p>"All" is just a strawman. <em>Nobody </em>is advocating for "you must accept <em>all </em>new changes".</p><p>But adding Jar Jar to Star Wars didn't ruin <em>all</em> of Star Wars.</p><p></p><p>So changing lore in Vampire, Witchcraft, Nephilim, Forgotten Realms, Pathfinder, etc etc = is fine.</p><p>Some you may like, some you may not. = is fine</p><p></p><p>If you back off the hate/panic over change, and think more about <strong>how diverse roleplay is and how much you do love the game, and how much lore is made up by the players anyway</strong> = <em>you will find many things to like about the new lore too.</em> </p><p></p><p>Some takes a bit of emotional time to chill on, others seem cool right way. Some of those changes are not really clear until a few months into gaming when you see what the designers did what they did. (V5 is very much this for me. Took me a bit, but i get it now, and I didn't realize how good the new lore changes where until I went back to play V20)</p><p></p><p></p><p></p><p></p><p>I don't want to drag you or give you a hard time. There is a lot of lore and shared games we like, and I do miss those conversations. So much potential...</p><p></p><p>I also think, that there is a clear difference between expressing opinion and <em>being </em>the bully. Saying <em>"I liked X lore better, I wish the game still had that. Ah well, gotta go think of a way to add it back in for my own games."</em> = great! I fully support and would aid you in doing so. Others will join in and help keep your ideas relevant to a game even if it now conflicts with published lore. (which I also encourage, make your game your own!)</p><p></p><p>But saying <em>"This is a skinjob, this is terrible, they are ruining all of this game!"</em> is overly sensationalist and now playing the part of the <em>bully</em>, its just telling people that some aspect of a game is bad, and not having any justifiable reason other than personal opinion.</p><p></p><p>This is where respect for others comes in to play when <em>phrasing </em>what you like and don't like.</p><p>Expounding on what you miss = fine.</p><p>Ranting about how you hate X = just just detrimental to all.</p><p></p><p>Say your opinion, say what you like, say what you miss. All of that is great and respected.</p><p>But I feel that its best to not walk into a Star Wars convention and start telling everyone how you hate double lightsabers and how it ruined everything <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p></blockquote><p></p>
[QUOTE="RenleyRenfield, post: 9838829, member: 7044197"] "All" is just a strawman. [I]Nobody [/I]is advocating for "you must accept [I]all [/I]new changes". But adding Jar Jar to Star Wars didn't ruin [I]all[/I] of Star Wars. So changing lore in Vampire, Witchcraft, Nephilim, Forgotten Realms, Pathfinder, etc etc = is fine. Some you may like, some you may not. = is fine If you back off the hate/panic over change, and think more about [B]how diverse roleplay is and how much you do love the game, and how much lore is made up by the players anyway[/B] = [I]you will find many things to like about the new lore too.[/I] Some takes a bit of emotional time to chill on, others seem cool right way. Some of those changes are not really clear until a few months into gaming when you see what the designers did what they did. (V5 is very much this for me. Took me a bit, but i get it now, and I didn't realize how good the new lore changes where until I went back to play V20) I don't want to drag you or give you a hard time. There is a lot of lore and shared games we like, and I do miss those conversations. So much potential... I also think, that there is a clear difference between expressing opinion and [I]being [/I]the bully. Saying [I]"I liked X lore better, I wish the game still had that. Ah well, gotta go think of a way to add it back in for my own games."[/I] = great! I fully support and would aid you in doing so. Others will join in and help keep your ideas relevant to a game even if it now conflicts with published lore. (which I also encourage, make your game your own!) But saying [I]"This is a skinjob, this is terrible, they are ruining all of this game!"[/I] is overly sensationalist and now playing the part of the [I]bully[/I], its just telling people that some aspect of a game is bad, and not having any justifiable reason other than personal opinion. This is where respect for others comes in to play when [I]phrasing [/I]what you like and don't like. Expounding on what you miss = fine. Ranting about how you hate X = just just detrimental to all. Say your opinion, say what you like, say what you miss. All of that is great and respected. But I feel that its best to not walk into a Star Wars convention and start telling everyone how you hate double lightsabers and how it ruined everything :P [/QUOTE]
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