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What makes stupidity fatal?
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<blockquote data-quote="Marius Delphus" data-source="post: 522421" data-attributes="member: 447"><p>Not a TPK, but definitely suicidal. From a 1E convention game:</p><p></p><p>The PCs (about a dozen of us!) are part of the crew of a military sailing ship, in transit from one fort to another. We are mainly 1st and 2nd level but there are some higher-level support characters in the background. Pirates of some brazen sort appear, draw alongside, grapple, and begin boarding. As we fighters line up to repel the boarders, chaos breaks out elsewhere, and there is backstabbing, spellcasting, and all sorts of other nonsense. The support characters seem to be dealing with something else, and the enemy captain and first mate end up paralyzed at the helm.</p><p></p><p>Enter the 2nd-level wizard, who (I'm not kidding) swings on a rope over to the pirate ship to assassinate the paralyzed NPCs. Note that pirates are still pouring out of the holds. Note that we fighters are having a very rough time, and victory is not certain. Note that we've been trying to keep the spellcasters safe to cast whatever spells they can. Note that one of our higher-level background characters has already turned up a thief ready to backstab whomever he can sneak up on.</p><p></p><p>Our tired-of-life wizard manages to off one of his targets before being knocked out from behind. In the next round, the DM rules the culprit then kills the helpless wizard. The bawling that ensued was embarassing... but the rest of us pretty much agreed that the incident could fairly be chalked up to "player error"....</p></blockquote><p></p>
[QUOTE="Marius Delphus, post: 522421, member: 447"] Not a TPK, but definitely suicidal. From a 1E convention game: The PCs (about a dozen of us!) are part of the crew of a military sailing ship, in transit from one fort to another. We are mainly 1st and 2nd level but there are some higher-level support characters in the background. Pirates of some brazen sort appear, draw alongside, grapple, and begin boarding. As we fighters line up to repel the boarders, chaos breaks out elsewhere, and there is backstabbing, spellcasting, and all sorts of other nonsense. The support characters seem to be dealing with something else, and the enemy captain and first mate end up paralyzed at the helm. Enter the 2nd-level wizard, who (I'm not kidding) swings on a rope over to the pirate ship to assassinate the paralyzed NPCs. Note that pirates are still pouring out of the holds. Note that we fighters are having a very rough time, and victory is not certain. Note that we've been trying to keep the spellcasters safe to cast whatever spells they can. Note that one of our higher-level background characters has already turned up a thief ready to backstab whomever he can sneak up on. Our tired-of-life wizard manages to off one of his targets before being knocked out from behind. In the next round, the DM rules the culprit then kills the helpless wizard. The bawling that ensued was embarassing... but the rest of us pretty much agreed that the incident could fairly be chalked up to "player error".... [/QUOTE]
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What makes stupidity fatal?
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