Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What makes us care about combat balance in D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Diamondeye" data-source="post: 6660501" data-attributes="member: 60019"><p>Rule 0 is not changing anything - it is the most basic, fundamental assumption of any system. When the DM alters some aspect of the system, he is creating the system as it exists in the world the characters understand. He isn't altering their system and they haven't understood it as it's written in the books for hundreds of years. They understand the world as the DM says they do. In the ultimate theoretical extreme, the DM has written the whole system himself from scratch and everything is a houserule.</p><p></p><p>The problem with Rule 0, like any rule, arises when it's applied improperly - when a DM overturns a previous determination, or when he makes a ruling that is overly complex, cumbersome, or serves no purpose. Ideally, DMs should present houserules prior to starting the campaign, and should talk over any major mid-campaign changes with the players if a particular rule - system or house - is not working right. Again, this is an interpersonal issue. The DM should not use rule 0 arbitrarily; that is not what it is for.</p><p></p><p>As to "Harming immersion", that's a highly subjective problem. To many people, TTRPGs are not "immersive" at all becuase of the simple fact that you're sitting around a table eating chips and salsa while you play it. DM rulings no more jar people out of their immersion than the guy next to them farting does.</p></blockquote><p></p>
[QUOTE="Diamondeye, post: 6660501, member: 60019"] Rule 0 is not changing anything - it is the most basic, fundamental assumption of any system. When the DM alters some aspect of the system, he is creating the system as it exists in the world the characters understand. He isn't altering their system and they haven't understood it as it's written in the books for hundreds of years. They understand the world as the DM says they do. In the ultimate theoretical extreme, the DM has written the whole system himself from scratch and everything is a houserule. The problem with Rule 0, like any rule, arises when it's applied improperly - when a DM overturns a previous determination, or when he makes a ruling that is overly complex, cumbersome, or serves no purpose. Ideally, DMs should present houserules prior to starting the campaign, and should talk over any major mid-campaign changes with the players if a particular rule - system or house - is not working right. Again, this is an interpersonal issue. The DM should not use rule 0 arbitrarily; that is not what it is for. As to "Harming immersion", that's a highly subjective problem. To many people, TTRPGs are not "immersive" at all becuase of the simple fact that you're sitting around a table eating chips and salsa while you play it. DM rulings no more jar people out of their immersion than the guy next to them farting does. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What makes us care about combat balance in D&D?
Top