Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
What makes us House Rule?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wik" data-source="post: 5054407" data-attributes="member: 40177"><p>You ever notice how certain games attract house rules more readily than other? Everyone house rules monopoly, but how many people house rule Risk? (I know I've house-ruled both, but this isn't really a common practice, is it?) </p><p></p><p>And the same goes with D&D. I've been buying the moldvay BECMI books, and realized that if I were ever running it, I'd be using some house rules - and then realized that the game sort of encourages this anyways. And yet other editions of D&D were less kind towards house ruling... 4e, for example, is a little bit more difficult to house rule (not that you can't...)</p><p></p><p>So, I house rule every edition of D&D, which I'm sure isn't that unusual. But then, I'd never house rule Shadowrun (even though I should, since the game's rules are too insanely complex for me). And that goes for Earthdawn, the d6 system (hard to houserule a game that's presented as being only half complete, REQUIRING GM rules decisions, though), and WFRP. I'm pretty sure that were I to play Savage Worlds for any length of time, I'd throw in a few house rules, but not to the extent I went with most editions of D&D.</p><p></p><p>So, am I crazy in thinking that certain games are just more open for house ruling than others? And why is this? I don't think, for example, that a heavily house ruled game means that the original system was "broken"... but then, I've been wrong before...</p></blockquote><p></p>
[QUOTE="Wik, post: 5054407, member: 40177"] You ever notice how certain games attract house rules more readily than other? Everyone house rules monopoly, but how many people house rule Risk? (I know I've house-ruled both, but this isn't really a common practice, is it?) And the same goes with D&D. I've been buying the moldvay BECMI books, and realized that if I were ever running it, I'd be using some house rules - and then realized that the game sort of encourages this anyways. And yet other editions of D&D were less kind towards house ruling... 4e, for example, is a little bit more difficult to house rule (not that you can't...) So, I house rule every edition of D&D, which I'm sure isn't that unusual. But then, I'd never house rule Shadowrun (even though I should, since the game's rules are too insanely complex for me). And that goes for Earthdawn, the d6 system (hard to houserule a game that's presented as being only half complete, REQUIRING GM rules decisions, though), and WFRP. I'm pretty sure that were I to play Savage Worlds for any length of time, I'd throw in a few house rules, but not to the extent I went with most editions of D&D. So, am I crazy in thinking that certain games are just more open for house ruling than others? And why is this? I don't think, for example, that a heavily house ruled game means that the original system was "broken"... but then, I've been wrong before... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What makes us House Rule?
Top