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<blockquote data-quote="pming" data-source="post: 7299846" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>I'll talk about my "Eisla" one; it's for 1e AD&D / Hackmaster 4th...but I am toying with the idea of doing a 5e conversion.</p><p></p><p>Anyway. What's special about it? Two things stand out I guess.</p><p></p><p><strong>1: 99.9% of the population is 0-level</strong> The VAST MAJORITY of the world is what could be now termed a "points of light" style world (I made this campaign world back in the late 90's), with large swaths of wilderness. They don't gain experience points. There are almost no 'adventuring class' NPC's.</p><p></p><p><strong>2: Lack of Desire to Explore (low levels and lots of unexplored space)</strong> Due to a spell cast by all the gods of good (it kinda back-fired?...no...it had "unintended consequences"), nobody really believes in "real" monsters. "<em>Goblins, orcs, gnolls, kobolds...sure, those are 'monsters', I guess. Never seen or heard of any. But Ogres? Trolls? Giants? Manticores? Dragons? PPFFFfffftttt! Not a chance! The gods vanquished all those horrible beasts during The Cataclysm! Besides...the gods would protect us! No worries. Now lets get back to tending the garden".</em></p><p></p><p>In a nutshell...there are a lot less 'monsters' on the surface of the world. And nobody in their right minds gets anywhere close to the ruined cities, castles and keeps left over from the Cataclysm...let alone actually trying to <em>enter</em> a dungeon or cavern system! Madness! Madness I say! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Ergo...not many 'classed individuals of any note. As an example, the most epic and powerful individual in one 'country' is a court magic-user to the King of Krandos. Here is part of the write up for Krandos:</p><p></p><p><em>Krandos also boast one of the (if not <u>the</u>) most powerful Wizards in the land; Vallar the Storm Raven. Vallar is reportedly able to conjure huge balls of fire, hold people in their tracks, or speak with anyone, regardless of their language. No sane person would even consider upsetting Vallar with the possible exception of King Krandos. (Vallar is an 8th level magic-user).</em></p><p></p><p>I think the Kings Champion is a 6th level Cavalier. The Guild Master Thief of <em>Gregor's Pass</em> is, iirc, 3rd level. Suffice it to say...when your character hits 1st level, you're above almost everyone you see as far as 'power/capability/hit-points' goes. If you make it to 2nd, 3rd, 4th or higher? You have songs written about you and your super-human abilities.</p><p></p><p></p><p>Anyway. That's the two biggest 'things' about Eisla. VERY low level, and townsfolk being all 0-level make for a very heroic game from the get go. Yes, I said Heroic! When you and your companions are 2nd and 3rd level, the Duke comes to <em>you</em> to quietly kill the supposed ogre living in the near by hills...because all his men and soldiers would just continue to get killed (they are all 0-level, with 5 or 6 hp's, after all...you all have two to five TIMES that!)</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7299846, member: 45197"] Hiya! I'll talk about my "Eisla" one; it's for 1e AD&D / Hackmaster 4th...but I am toying with the idea of doing a 5e conversion. Anyway. What's special about it? Two things stand out I guess. [B]1: 99.9% of the population is 0-level[/B] The VAST MAJORITY of the world is what could be now termed a "points of light" style world (I made this campaign world back in the late 90's), with large swaths of wilderness. They don't gain experience points. There are almost no 'adventuring class' NPC's. [B]2: Lack of Desire to Explore (low levels and lots of unexplored space)[/B] Due to a spell cast by all the gods of good (it kinda back-fired?...no...it had "unintended consequences"), nobody really believes in "real" monsters. "[I]Goblins, orcs, gnolls, kobolds...sure, those are 'monsters', I guess. Never seen or heard of any. But Ogres? Trolls? Giants? Manticores? Dragons? PPFFFfffftttt! Not a chance! The gods vanquished all those horrible beasts during The Cataclysm! Besides...the gods would protect us! No worries. Now lets get back to tending the garden".[/I] In a nutshell...there are a lot less 'monsters' on the surface of the world. And nobody in their right minds gets anywhere close to the ruined cities, castles and keeps left over from the Cataclysm...let alone actually trying to [I]enter[/I] a dungeon or cavern system! Madness! Madness I say! :) Ergo...not many 'classed individuals of any note. As an example, the most epic and powerful individual in one 'country' is a court magic-user to the King of Krandos. Here is part of the write up for Krandos: [I]Krandos also boast one of the (if not [U]the[/U]) most powerful Wizards in the land; Vallar the Storm Raven. Vallar is reportedly able to conjure huge balls of fire, hold people in their tracks, or speak with anyone, regardless of their language. No sane person would even consider upsetting Vallar with the possible exception of King Krandos. (Vallar is an 8th level magic-user).[/I] I think the Kings Champion is a 6th level Cavalier. The Guild Master Thief of [I]Gregor's Pass[/I] is, iirc, 3rd level. Suffice it to say...when your character hits 1st level, you're above almost everyone you see as far as 'power/capability/hit-points' goes. If you make it to 2nd, 3rd, 4th or higher? You have songs written about you and your super-human abilities. Anyway. That's the two biggest 'things' about Eisla. VERY low level, and townsfolk being all 0-level make for a very heroic game from the get go. Yes, I said Heroic! When you and your companions are 2nd and 3rd level, the Duke comes to [I]you[/I] to quietly kill the supposed ogre living in the near by hills...because all his men and soldiers would just continue to get killed (they are all 0-level, with 5 or 6 hp's, after all...you all have two to five TIMES that!) ^_^ Paul L. Ming [/QUOTE]
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