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General Tabletop Discussion
*Dungeons & Dragons
What martial options would make those characters feel equal to casters?
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<blockquote data-quote="Cap'n Kobold" data-source="post: 8279864" data-attributes="member: 6802951"><p><strong><u>Combat</u>:</strong></p><p><strong>Damage:</strong> Most non-casters are able to keep up with casters in single-target damage. AoE they are traditionally bad at, and it is probably fair to leave that as where the casters shine brighter.</p><p><strong>Control/utility/buffs/debuffs:</strong> If it wasn't for the existence of the Grapple and Shove attacks, non-casters wouldn't just be the worst at this: they wouldn't have anything to be compared with. Outside of a few specific archetypes (Eldritch Knight, Battlemaster etc), non-casters don't have many options.</p><p>However, I definitely see most conditions as something that a non-martial could inflict. Some may be at higher levels and require multiple attacks to be sacrificed to do so.</p><p></p><p><strong>Social</strong>: I'm not a fan of the "NPCs can identify your class by sight" abilities, but capabilities inherent to the character themselves are fine. A bonus to Charisma and Wisdom rolls interacting with creatures that base their living around physical combat perhaps?</p><p>Possibly also the ability to gauge the probable reaction of a creature (flee, defend, charge, use magic etc) if a fight breaks out.</p><p></p><p>The problem you have to overcome is the attitude that if a martial character can do it, <em>anyone </em>should be able to. The whole "why can't my Bard dress up as a fighter and get the same bonuses?" "Rogues shouldn't be able to be better at Arcana than Wizards!" and so on.</p><p></p><p><strong>Exploration: </strong>Fighters and Barbarians for example tend to be pigeonholded into only being good at Athletics, because unlike every other class, their main stat is only good for one skill. Furthermore, the sort of physical challenges that they are regarded to excel at are often the ones most easily bypasses by other abilities or spells.</p><p>There is also the issue with people regarding modern athletes as the equivalent of epic-level characters, and so judging that the non-casters cannot achieve anything that a chap at the gym could do.</p><p></p><p>I could definitely see a Fighter, in the same vein as Action Surge, heroically surpassing their limits to produce a cinematic physical feat. At epic levels this could be swimming up a waterfall, catching a boulder and throwing it back at the giant, charging and smashing through a wall.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 8279864, member: 6802951"] [B][U]Combat[/U]: Damage:[/B] Most non-casters are able to keep up with casters in single-target damage. AoE they are traditionally bad at, and it is probably fair to leave that as where the casters shine brighter. [B]Control/utility/buffs/debuffs:[/B] If it wasn't for the existence of the Grapple and Shove attacks, non-casters wouldn't just be the worst at this: they wouldn't have anything to be compared with. Outside of a few specific archetypes (Eldritch Knight, Battlemaster etc), non-casters don't have many options. However, I definitely see most conditions as something that a non-martial could inflict. Some may be at higher levels and require multiple attacks to be sacrificed to do so. [B]Social[/B]: I'm not a fan of the "NPCs can identify your class by sight" abilities, but capabilities inherent to the character themselves are fine. A bonus to Charisma and Wisdom rolls interacting with creatures that base their living around physical combat perhaps? Possibly also the ability to gauge the probable reaction of a creature (flee, defend, charge, use magic etc) if a fight breaks out. The problem you have to overcome is the attitude that if a martial character can do it, [I]anyone [/I]should be able to. The whole "why can't my Bard dress up as a fighter and get the same bonuses?" "Rogues shouldn't be able to be better at Arcana than Wizards!" and so on. [B]Exploration: [/B]Fighters and Barbarians for example tend to be pigeonholded into only being good at Athletics, because unlike every other class, their main stat is only good for one skill. Furthermore, the sort of physical challenges that they are regarded to excel at are often the ones most easily bypasses by other abilities or spells. There is also the issue with people regarding modern athletes as the equivalent of epic-level characters, and so judging that the non-casters cannot achieve anything that a chap at the gym could do. I could definitely see a Fighter, in the same vein as Action Surge, heroically surpassing their limits to produce a cinematic physical feat. At epic levels this could be swimming up a waterfall, catching a boulder and throwing it back at the giant, charging and smashing through a wall. [/QUOTE]
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What martial options would make those characters feel equal to casters?
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