Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What Might An Urban Kingmaker Look Like?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kaodi" data-source="post: 5717529" data-attributes="member: 1231"><p>This took way too long to write up. Basically the entire Pathfinder NPC Gallery converted to Brain-Eating Zombies, plus a Cultist and Cult Leader Zombie Lord version and a few Zombie Animals (Dog, Cat, Horse). In terms of equipment I removed pretty much everything that was not armour or a worn magical item, and I gave all non-magical armour the broken status. </p><p></p><p>[code]</p><p></p><p></p><p>NPC Gallery Brain-Eating Zombies</p><p></p><p>Foot Solider, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 15, Touch 10, Flat-Footed 15 (+3 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 17 Dex 10 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +4; CMD 14</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Chainmail</p><p></p><p>Squire, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 12, Touch 10, Flat-Footed 12 (+2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 15 Dex 10 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 13</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Padded Armour</p><p></p><p></p><p>Village Idiot, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 11, Touch 9, Flat-Footed 11 (+2 Natural, -1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 14 Dex 9 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 12</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p></p><p></p><p>Acolyte, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 13, Touch 9, Flat-Footed 13 (+2 Armour, +2 Natural, -1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 14 Dex 8 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 12</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Scale Mail, Silver Holy Symbol</p><p></p><p>Bandit, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 15 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 14</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Studded Leather Armour</p><p></p><p>Barmaid, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 12, Touch 10, Flat-Footed 12 (+2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 12 Dex 10 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +2; CMD 12</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p></p><p>Farmer, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 11, Touch 9, Flat-Footed 11 (+2 Natural, -1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 13 Dex 8 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +2; CMD 12</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p></p><p>Pickpocket, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 12, Flat-Footed 12 (+2 Natural, +2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +2, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 12 Dex 15 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +2; CMD 14</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Padded Armour</p><p></p><p>Shipmate, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 13, Touch 10, Flat-Footed 13 (+1 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 15 Dex 11 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 13</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Studded Leather Armour</p><p></p><p>Beggar, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 12, Flat-Footed 12 (+2 Natural, +2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +2, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 15 Dex 15 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +5; CMD 15</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p></p><p>Cannibal, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 10, Flat-Footed 14 (+2 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 17 Dex 11 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +4; CMD 14</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Hide Armour</p><p></p><p>Caravan Guard, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 15, Touch 10, Flat-Footed 15 (+3 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 19 Dex 11 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +5; CMD 15</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Banded Mail</p><p></p><p>Doomsayer, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 11, Touch 8, Flat-Footed 11 (+1 Armour, +2 Natural, -2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -2, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 13 Dex 7 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +2; CMD 10</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Leather Armour</p><p></p><p>Drunkard, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 12, Touch 9, Flat-Footed 12 (+1 Armour, +2 Natural, -1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 15 Dex 9 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 12</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Leather Armour</p><p></p><p>Guard, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 15, Touch 9, Flat-Footed 15 (+4 Armour, +2 Natural, -1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 16 Dex 9 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +4; CMD 13</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Half-Plate</p><p></p><p>Initiate, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 13, Touch 11, Flat-Footed 12 (+2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 17 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +4; CMD 15</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p></p><p>Prostitute, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 13, Touch 11, Flat-Footed 12 (+2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 12</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p></p><p>Shopkeep, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 11, Touch 9, Flat-Footed 11 (+2 Natural, -1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 11 Dex 8 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 0</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p></p><p>Storyteller, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 12 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +2; CMD 13</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Studded Leather Armour</p><p></p><p>Street Thug, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 18 Dex 13 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +5; CMD 16</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Studded Leather Armour</p><p></p><p>Vagabond, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 10, Flat-Footed 14 (+2 Armoru, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 15 Dex 11 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 13</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Chain Shirt</p><p></p><p>Burglar, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 15, Touch 12, Flat-Footed 13 (+1 Armour, +2 Natural, +2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +2, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 15 Dex 15 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 15</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Leather Armour</p><p></p><p>Cultist, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 15, Touch 10, Flat-Footed 15 (+3 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 12 Dex 11 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +2; CMD 12</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Chainmail, Silver Unholy Symbol</p><p></p><p>Wanderer, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 14 Dex 13 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 14</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Leather Armour</p><p></p><p>Noble Scion, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 10, Flat-Footed 14 (+2 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 14 Dex 10 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 13</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Chain Shirt</p><p></p><p>Prisoner, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 10, Touch 8, Flat-Footed 10 (+2 Natural, -2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -2, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 11 Dex 6 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 9</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p></p><p>Barkeep, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 9, Flat-Footed 14 (+3 Armour, +2 Natural, -1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 11 Dex 9 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 10</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Leather Armour</p><p></p><p>Dealer, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 14 Dex 13 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 14</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Leather Armour</p><p></p><p>Guard Officer, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 16, Touch 10, Flat-Footed 16 (+4 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 18 Dex 11 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +5; CMD 15</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Full Plate</p><p></p><p>Pilgrim, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 11, Touch 9, Flat-Footed 11 (+2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 12 Dex 8 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +2; CMD 11</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Padded Armour, Wooden Holy Symbol</p><p></p><p>Slaver, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 19 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +5; CMD 16</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Studded Leather, Broken Spiked Gauntlet</p><p></p><p>Trapper, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 16 Dex 13 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +4; CMD 15</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Studded Leather</p><p></p><p>Turkey, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 20, Touch 9, Flat-Footed 20 (+9 Armour, +2 Natural, -1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 18 Dex 9 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +5; CMD 14</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Half-Plate, Broken Spiked Gauntlet</p><p></p><p>Battle Monk, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +2, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 15 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 14</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Bracers of Armour +1, Cloak of Resistance +1</p><p></p><p>Hedge Wizard, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 12, Touch 10, Flat-Footed 12 (+2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +1, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 12 Dex 11 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +2; CMD 12</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Cloak of Resistance +1</p><p></p><p>Medium, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 19, Touch 10, Flat-Footed 19 (+7 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +1, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 10 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 11</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Chainmail, Cloak of Resistance +1, Silver Holy Symbol</p><p></p><p>Battle Mage, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 13, Touch 11, Flat-Footed 12 (+2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 11 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 12</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p></p><p>Cavalry, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 21, Touch 11, Flat-Footed 20 (+8 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +2, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 18 Dex 14 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +5; CMD 17</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Banded Mail</p><p></p><p>Fortune Teller, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 12, Touch 10, Flat-Footed 12 (+2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +1, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 11 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 11</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Cloak of Resistance +1</p><p></p><p>Gladiator, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 21, Touch 12, Flat-Footed 19 (+7 Armour, +2 Natural, +2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +2, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 18 Dex 14 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +5; CMD 17</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Breatplate</p><p></p><p>Minstrel, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 15, Touch 11, Flat-Footed 14 (+2 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 14 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 14</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Chain Shirt</p><p></p><p>Monster Hunter, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 16, Touch 12, Flat-Footed 14 (+2 Armour, +2 Natural, +2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +2, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 18 Dex 14 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +5; CMD 17</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Chain Shirt</p><p></p><p>Raider, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 17, Touch 11, Flat-Footed 16 (+4 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 19 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +5; CMD 16</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Studded Leather Armour</p><p></p><p>Shaman, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 11, Touch 8, Flat-Footed 11 (+1 Armour, +2 Natural, -2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -2, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 12 Dex 16 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +2; CMD 10</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Studded Leather, Wooden Holy Symbol</p><p></p><p>Tomb Raider, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +2; Senses Darkvision 60 ft.; Perception +5</p><p>Defence</p><p>AC 15, Touch 12, Flat-Footed 13 (+1 Armour, +2 Natural, +2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +2, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 14 Dex 15 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 15</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Studded Leather Armour, Eyes of the Eagle</p><p></p><p>Torturer, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 20, Touch 10, Flat-Footed 20 (+8 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 20 Dex 11 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +6; CMD 16</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Banded Mail</p><p></p><p>Travelling Merchant, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 10, Touch 8, Flat-Footed 10 (+2 Natural, -2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -2, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 7 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 9</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Padded Armour, Ring of Sustenance</p><p></p><p>Archaeologist, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 15, Touch 12, Flat-Footed 13 (+1 Armour, +2 Natural, +2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +2, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 14 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 13</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Studded Leather Armour, Hand of the Mage</p><p></p><p>Beast Master, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 17, Touch 10, Flat-Footed 17 (+5 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 20 Dex 11 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +6; CMD 16</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Chain Shirt</p><p></p><p>Conjurist, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 12, Touch 10, Flat-Footed 12 (+2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +1, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 11 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 11</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Cloak of Resistance +1, Headband of Vast Intellect +2</p><p></p><p>Hermit, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 12, Touch 9, Flat-Footed 12 (+1 Armour, +2 Natural, -1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +0, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 8 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 10</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Bracers of Armour +1, Cloak of Resistance +1, Wooden Holy Symbol</p><p></p><p>Highwayman, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +3; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 20, Touch 13, Flat-Footed 17 (+5 Armour, +2 Natural, +3 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +4, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 14 Dex 16 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 16</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Chain Shirt, Cloak of Resistance +1</p><p></p><p>Holy Warrior, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 21, Touch 12, Flat-Footed 19 (+7 Armour, +2 Natural, +2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +2, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 16 Dex 15 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +4; CMD 16</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Breastplate, Silver Holy Symbol</p><p></p><p>Princess, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 19, Touch 12, Flat-Footed 17 (+5 Armour, +2 Natural, +2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +3, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 11 Dex 14 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 13</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Chain Shirt, Circlet of Persuasion, Cloak of Resistance +1</p><p></p><p>Watch Captain, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 16, Touch 10, Flat-Footed 16 (+4 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +1, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 20 Dex 10 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +6; CMD 16</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Full Plate, Cloak of Resistance +1</p><p></p><p>Guide, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 18, Touch 11, Flat-Footed 17 (+5 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 12 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +2; CMD 13</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Chain Shirt</p><p></p><p>Knight, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 22, Touch 10, Flat-Footed 22 (+10 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 20 Dex 10 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +6; CMD 16</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Full Plate, Silver Holy Symbol</p><p></p><p>Sellsword, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 23, Touch 11, Flat-Footed 22 (+10 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +2, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 18 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +5; CMD 16</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Full Plate, Cloak of Resistance +1</p><p></p><p>Viking, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 20, Touch 11, Flat-Footed 19 (+7 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 20 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +6; CMD 17</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Chainmail, Boots of the Winterlands</p><p></p><p>First Mate, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +3; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 22, Touch 13, Flat-Footed 19 (+7 Armour, +2 Natural, +3 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +3, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 16 Dex 16 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +4; CMD 17</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Breastplate, Ring of Swimming</p><p></p><p>Mayor, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 15, Touch 9, Flat-Footed 15 (+4 Armour, +2 Natural, -1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 8 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 10</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Studded Leather Armour, Periapt of Health</p><p></p><p>Noble, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 18, Touch 11, Flat-Footed 17 (+5 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +2, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 12</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Glamoured Chain Shirt, Circlet of Persuasion, Cloak of Resistance +1</p><p></p><p>Priest, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 23, Touch 10, Flat-Footed 23 (+11 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +1, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 16 Dex 10 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +4; CMD 14</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +2 Full Plate, Cloak of Resistance +1</p><p></p><p>Slayer, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +3; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 19, Touch 13, Flat-Footed 16 (+4 Armour, +2 Natural, +3 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +3, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 16 Dex 16 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +4; CMD 17</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Studded Leather, Cloak of Elvenkind</p><p></p><p>Champion, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 12, Touch 10, Flat-Footed 12 (+7 Armour, +2 Natural, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 20 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +6; CMD 17</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Breastplate, Broken Spiked Gauntlet</p><p></p><p>Merchant Prince, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 19, Touch 12, Flat-Footed 17 (+5 Armour, +2 Natural, +2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +2, Ref +4, Will +5</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 14 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 13</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Chain Shirt, Circlet of Persuasion, Cloak of Resistance +2, Hat of Disguise</p><p></p><p>Celebrity Bard, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 12, Touch 10, Flat-Footed 12 (+5 Armour, +2 Natural, +1 Dex)</p><p>HP 16 (2d8+7)</p><p>Fort +3, Ref +2, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 12 Con - Int - Wis 10 Cha 14</p><p>Base Atk +1; CMB +1; CMD 12</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Chain Shirt, Cloak of Resistance +1, Headband of Alluring Charisma +4, 2500 gp in jewelery</p><p></p><p>Chieftain, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 14, Touch 10, Flat-Footed 14 (+2 Armour, +2 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 21 Dex 10 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +6; CMD 16</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Hide Armour, Belt of Giant Strength +2</p><p></p><p>General, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 23, Touch 11, Flat-Footed 23 (+10 Armour, +2 Natural, +1 Deflection)</p><p>HP 12 (2d8+3)</p><p>Fort +2, Ref +2, Will +5</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 20 Dex 10 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +6; CMD 17</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Full Plate w/Cold Iron Armor Spikes, Belt of Giant Strength +2, Cloak of Resistance +2, Ring of Protection +1</p><p></p><p>Guild Master, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +4; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 21, Touch 14, Flat-Footed 17 (+5 Armour, +2 Natural, +4 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +5, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 18 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 15</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Mithral Chain Shirt, Belt of Incredible Dexterity +2, Cloak of Resistance +1, Goggles of Minute Seeing</p><p></p><p>Queen, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +1</p><p>Defence</p><p>AC 13, Touch 10, Flat-Footed 13 (+1 Armour, +2 Natural)</p><p>HP 14 (2d8+5)</p><p>Fort +3, Ref +2, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 10 Con - Int - Wis 12 Cha 12</p><p>Base Atk +1; CMB +1; CMD 11</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Bracers of Armour +1, Brooch of Shielding, Cloak of Resistance +2, Headband of Mental Prowess +2 (Wis, Cha)</p><p></p><p>Bandit Lord, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +5; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 23, Touch 16, Flat-Footed 23 (+5 Armour, +2 Natural, +1 Deflection, +5 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +6, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 40 ft. </p><p>Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 16 Dex 20 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +4; CMD 20</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Chain Shirt, Belt of Incredible Dexterity +2, Boots of Striding and Springing, Cloak of Resistance +1, Ring of </p><p></p><p>Protection +1</p><p></p><p>Bounty Hunter, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +4; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 21, Touch 14, Flat-Footed 17 (+5 Armour, +2 Natural, +4 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +5, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 16 Dex 16 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +4; CMD 18</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Chain Shirt, Belt of Incredible Dexterity +2, Cloak of Elvenkind</p><p></p><p>Captain, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 23, Touch 10, Flat-Footed 23 (+10 Armour, +3 Natural)</p><p>HP 12 (2d8+3)</p><p>Fort +2, Ref +2, Will +5</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +7 (1d6+6 plus Grab) or Slam +7 (1d6+6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 22 Dex 11 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +7; CMD 17</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Full Plate, Amulet of Natural Armour +1, Belt of Giant Strength +2, Cloak of Resistance +2, Gloves of Swimming and </p><p></p><p>Climbing</p><p></p><p>Cult Leader, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 21, Touch 13, Flat-Footed 20 (+6 Armour, +2 Natural, +2 Deflection, +1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +2, Will +5</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 14 Dex 12 Con - Int - Wis 12 Cha 10</p><p>Base Atk +1; CMB +3; CMD 16</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +2 Chain Shirt, Cloak of Resistance +1, Headband of Inspired Wisdom +2, Ring of Counterspells (Dispel Magic), Ring of </p><p></p><p>Protection +2, Robe of Bones, Silver Unholy Symbol</p><p></p><p>Pirate Captain, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +5; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 22, Touch 5, Flat-Footed 17 (+5 Armour, +2 Natural, +5 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +5, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 16 Dex 20 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +4; CMD +19</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Chain Shirt, Belt of Incredible Dexterity +2, Boots of Elvenkind, Cloak of the Manta Ray</p><p></p><p>Sage, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 11, Touch 9, Flat-Footed 11 (+2 Natural, -1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +0, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 8 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +1; CMD 10</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Brooch of Shielding, Cloak of Resistance +1, Headband of Vast Intellect +4 (Spellcraft, Use Magic Device), Ring of </p><p></p><p>Sustenance</p><p></p><p>Saint, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -2; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 19, Touch 8, Flat-Footed 19 (+9 Armour, +2 Natural, -2 Dex)</p><p>HP 14 (2d8+5)</p><p>Fort +1, Ref -2, Will +3</p><p>DR 5/Slashing and Magic; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 17 Dex 7 Con - Int - Wis 10 Cha 12</p><p>Base Atk +1; CMB +4; CMD 12</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Half-Plate of Invulnerability, Headband of Alluring Charisma +2, Silver Holy Symbol</p><p></p><p>High Priest, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +7</p><p>Defence</p><p>AC 12, Touch 9, Flat-Footed 12 (+1 Armour, +2 Natural, -1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +3, Ref +2, Will +8</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 10 Dex 8 Con - Int - Wis 14 Cha 10</p><p>Base Atk +1; CMB +1; CMD 10</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Broken Masterwork Studded Leather Armour, Belt of Mighty Constitution +2, Cloak of Resistance +3, Eyes of the Eagle, </p><p></p><p>Headband of Inspired Wisdom +4</p><p></p><p>King, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init -1; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 21, Touch 9, Flat-Footed 21 (+10 Armour, +2 Natural, -1 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref -1, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 14 Dex 8 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +3; CMD 12</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear +1 Glamoured Full Plate of Light Fortification, Cape of the Mountebank, Medallion of Thoughts</p><p></p><p>Master, CR 1/2</p><p>XP 200</p><p>NE Medium Undead</p><p>Init +2; Senses Darkvision 60 ft.; Perception +1</p><p>Defence</p><p>AC 16, Touch 13, Flat-Footed 14 (Armour +1, +2 Natural, +1 Deflection, +2 Dex)</p><p>HP 12 (2d8+3)</p><p>Fort +1, Ref +3, Will +5</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite +5 (1d6+4 plus 1d6 Electricity plus Grab) or Slam +5 (1d6+4 plus 1d6 Electricity plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 19 Dex 14 Con - Int - Wis 12 Cha 10</p><p>Base Atk +1; CMB +5; CMD 18</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>Gear Amulet of Mighty Fists (Shock), Belt of Physical Perfection +2, Bracers of Armour +1, Cloak of Resistance +1, Headband </p><p></p><p>of Inspired Wisdom +2, Ring of Protection +1</p><p></p><p></p><p>NPC Gallery Brain Eating Zombie Lords</p><p></p><p>Cultist, CR 3</p><p>XP 800</p><p>Male or Female Zombie Lord Human Cleric 3</p><p>NE Medium Undead</p><p>Init +2; Senses Darkvision 60 ft.; Perception +4</p><p>Defence</p><p>AC 21, Touch 12, Flat-Footed 19 (+6 Armour, +1 Shield, +2 Natural, +2 Dex)</p><p>HP 37 (5d8+15)</p><p>Fort +6, Ref +2, Will +8</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 20 ft. </p><p>Melee Masterwork Sickle +5 (1d6+1) or Bite +4 (1d6+1 plus Grab) or Slam +4 (1d6+1 plus Grab)</p><p>Special Attacks Channel Negative Energy 6/day (DC 14, 2d6), Grab</p><p>Domain Spell-like Abilities (CL 3rd; Concentration +5)</p><p>6/day - Bleeding Touch (1 round), Touch of Evil (1 round)</p><p>Cleric Spells Prepared (CL 3rd; Concentration +5)</p><p>2nd - Death Knell x2 (DC 14)(D), Hold Person (DC 14)</p><p>1st - Bane (DC 13), Cause Fear x2 (DC 13)(D), Doom (DC 13)</p><p>0 (at will) - Guidance, Light, Resistance, Stabilize</p><p>D Domain Spell; Domains Evil, Death</p><p>Statistics</p><p>Str 12 Dex 15 Con - Int 8 Wis 15 Cha 16</p><p>Base Atk +3; CMB +4; CMD 16</p><p>Feats Alignment Channel, Combat Casting, Selective Channel, Toughness</p><p>Skills Knowledge (Planes) +4, Knowledge (Religion) +4, Linguistics +4, Perception +4, Sense Motive +7, Spellcraft +4</p><p>Special Qualities Aura, Channel Resistance +4</p><p>Languages Abyssal, Common, Infernal, Terran</p><p>Combat Gear Bloodroot Poison (1 dose), 2 Vials of Unholy Water; Gear Chainmail, Light Steel Shield, 4 Darts, Masterwork </p><p></p><p>Sickle, Silver Unholy Symbol</p><p></p><p>Cult Leader, CR 7</p><p>XP 3200</p><p>Male or Female Zombie Lord Human Cleric 10/Rogue 2</p><p>NE Medium Undead</p><p>Init +3; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 26, Touch 14, Flat-Footed 24 (+6 Armour, +4 Shield, +2 Natural, +2 Deflection, +2 Dex)</p><p>HP 58 (14d8-5)</p><p>Fort +7, Ref +10, Will +16</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee +1 Human Bane Morningstar +11 (1d8+3 plus Bane), Bite +10 (1d6+2 plus Grab) or Slam +10 (1d6+2 plus Grab)</p><p>Special Attacks Channel Negative Energy 5/day (DC 15, 5d6), Grab, Scythe of Evil (5 rounds, 1/day), Sneak Attack +1d6</p><p>Domain Spell-like Abilities (CL 10th; Concentration +15)</p><p>8/day - Bleeding Touch (5 rounds), Touch of Evil (5 rounds)</p><p>Cleric Spells Prepared (CL 10th; Concentration +15)</p><p>5th - Commune, Righteous Might, Slay Living (DC 20)(D), Summon Monster V</p><p>4th - Air Walk, Dismissal (DC 19), Freedom of Movement, Divine Power, Unholy Blight (DC 19)(D)</p><p>3rd - Bestow Curse (DC 18), Dispel Magic, Magic Circle Agaist Good (D), Prayer, Searing Light</p><p>2nd - Aid, Death Knell (DC 17)(D), Hold Person (DC 17), Silence (DC 17), Spiritual Weapon, Sound Burst (DC 17)</p><p>1st - Bless, Cause Fear (DC 16)(D), Command (DC 16), Deathwatch, Divine Favour, Obscuring Mist, Shield of Faith</p><p>0 (at will) - Create Water, Detect Magic, Guidance, Light</p><p>D Domain Spell; Domains Death, Evil</p><p>Statistics</p><p>Str 14 Dex 16 Con - Int 8 Wis 21 Cha 10</p><p>Base Atk +8; CMB +10; CMD 25</p><p>Feats Channel Smite, Combat Casting, Command Undead, Craft Magic Arms & Armour, Craft Wondrous Item, Extra Channel, Forge </p><p></p><p>Ring, Toughness, Vital Strike</p><p>Skills Bluff +5, Diplomacy +5, Heal +10, Knowledge (History) +3, Knowledge (Local) +3, Knowledge (Planes) +10, Knowledge </p><p></p><p>(Religion) +10, Linguistics +5, Perception +10, Profession (Butcher) +10, Sense Motive +10, Spellcraft +10, Stealth +8</p><p>Special Qualities Aura, Death's Embrace, Rogue Talent (Combat Trick), Trapfinding</p><p>Combat Gear Scroll of Invisibility Purge, 2 Alchemist's Fire; Gear +2 Chain Shirt, +2 Heavy Wooden Shield, +1 Human Bane </p><p></p><p>Morningstar, Cold Iron Dagger, Cloak of Resistance +1, Elemental Gem (Earth), Headband of Inspired Wisdom +2, Ring of </p><p></p><p>Counterspells (Dispel Magic), Ring of Protection +2, Robe of Bones, Silver Unholy Symbol</p><p></p><p></p><p>Brain Eating Animals</p><p></p><p>Dog, CR 1/2</p><p>XP 200</p><p>NE Small Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 13, Touch 11, Flat-Footed 13 (+2 Natural, +1 Size)</p><p>HP 12 (2d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 40 ft. </p><p>Melee Bite +4 (1d4+2 plus Grab) or Slam +4 (1d4+2 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 15 Dex 11 Con - Int - Wis 10 Cha 10</p><p>Base Atk +1; CMB +2; CMD 12 (16 vs. trip)</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p></p><p>Cat, CR 1/4</p><p>XP 100</p><p>NE Tiny Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 13, Touch 13, Flat-Footed 12 (+1 Dex, +2 Size)</p><p>HP 7 (1d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 30 ft. </p><p>Melee Bite -1 (1d3-3 plus Grab) or Slam -1 (1d3-3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 5 Dex 13 Con - Int - Wis 10 Cha 10</p><p>Base Atk +0; CMB +2; CMD 7 (11 vs. trip)</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p></p><p>Raven, CR 1/4</p><p>XP 100</p><p>NE Tiny Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 13, Touch 13, Flat-Footed 12 (+1 Dex, +2 Size)</p><p>HP 7 (1d8+3)</p><p>Fort +0, Ref +0, Will +3</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 10 ft., fly 40 ft. (clumsy) </p><p>Melee Bite -1 (1d3-3 plus Grab) or Slam -1 (1d3-3 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 4 Dex 13 Con - Int - Wis 10 Cha 10</p><p>Base Atk +0; CMB +2; CMD 7 (11 vs. trip)</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p></p><p>Horse, CR 1</p><p>XP 400</p><p>NE Large Undead</p><p>Init +0; Senses Darkvision 60 ft.; Perception +0</p><p>Defence</p><p>AC 13, Touch 10, Flat-Footed 13 (+3 Natural, +1 Dex, -1 Size)</p><p>HP 21 (4d8+3)</p><p>Fort +1, Ref +1, Will +4</p><p>DR 5/Slashing; Immune Undead Traits</p><p>Offence</p><p>Spd 50 ft. </p><p>Melee Bite +6 (1d8+4 plus Grab) or Slam +6 (1d8+4 plus Grab)</p><p>Special Attacks Grab</p><p>Statistics</p><p>Str 18 Dex 12 Con - Int - Wis 10 Cha 10</p><p>Base Atk +3; CMB +8; CMD 20 (24 vs. trip)</p><p>Feats Toughness</p><p>Special Qualities Staggered</p><p>[/code]</p></blockquote><p></p>
[QUOTE="Kaodi, post: 5717529, member: 1231"] This took way too long to write up. Basically the entire Pathfinder NPC Gallery converted to Brain-Eating Zombies, plus a Cultist and Cult Leader Zombie Lord version and a few Zombie Animals (Dog, Cat, Horse). In terms of equipment I removed pretty much everything that was not armour or a worn magical item, and I gave all non-magical armour the broken status. [code] NPC Gallery Brain-Eating Zombies Foot Solider, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 15, Touch 10, Flat-Footed 15 (+3 Armour, +2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab) Special Attacks Grab Statistics Str 17 Dex 10 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +4; CMD 14 Feats Toughness Special Qualities Staggered Gear Broken Chainmail Squire, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 12, Touch 10, Flat-Footed 12 (+2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 15 Dex 10 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 13 Feats Toughness Special Qualities Staggered Gear Broken Padded Armour Village Idiot, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +0 Defence AC 11, Touch 9, Flat-Footed 11 (+2 Natural, -1 Dex) HP 12 (2d8+3) Fort +0, Ref -1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 14 Dex 9 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 12 Feats Toughness Special Qualities Staggered Acolyte, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +0 Defence AC 13, Touch 9, Flat-Footed 13 (+2 Armour, +2 Natural, -1 Dex) HP 12 (2d8+3) Fort +0, Ref -1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 14 Dex 8 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 12 Feats Toughness Special Qualities Staggered Gear Broken Scale Mail, Silver Holy Symbol Bandit, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 15 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 14 Feats Toughness Special Qualities Staggered Gear Broken Studded Leather Armour Barmaid, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 12, Touch 10, Flat-Footed 12 (+2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab) Special Attacks Grab Statistics Str 12 Dex 10 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +2; CMD 12 Feats Toughness Special Qualities Staggered Farmer, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +0 Defence AC 11, Touch 9, Flat-Footed 11 (+2 Natural, -1 Dex) HP 12 (2d8+3) Fort +0, Ref -1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab) Special Attacks Grab Statistics Str 13 Dex 8 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +2; CMD 12 Feats Toughness Special Qualities Staggered Pickpocket, CR 1/2 XP 200 NE Medium Undead Init +2; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 12, Flat-Footed 12 (+2 Natural, +2 Dex) HP 12 (2d8+3) Fort +0, Ref +2, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab) Special Attacks Grab Statistics Str 12 Dex 15 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +2; CMD 14 Feats Toughness Special Qualities Staggered Gear Broken Padded Armour Shipmate, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 13, Touch 10, Flat-Footed 13 (+1 Armour, +2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 15 Dex 11 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 13 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Studded Leather Armour Beggar, CR 1/2 XP 200 NE Medium Undead Init +2; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 12, Flat-Footed 12 (+2 Natural, +2 Dex) HP 12 (2d8+3) Fort +0, Ref +2, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 15 Dex 15 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +5; CMD 15 Feats Toughness Special Qualities Staggered Cannibal, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 10, Flat-Footed 14 (+2 Armour, +2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab) Special Attacks Grab Statistics Str 17 Dex 11 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +4; CMD 14 Feats Toughness Special Qualities Staggered Gear Broken Hide Armour Caravan Guard, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 15, Touch 10, Flat-Footed 15 (+3 Armour, +2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab) Special Attacks Grab Statistics Str 19 Dex 11 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +5; CMD 15 Feats Toughness Special Qualities Staggered Gear Broken Banded Mail Doomsayer, CR 1/2 XP 200 NE Medium Undead Init -2; Senses Darkvision 60 ft.; Perception +0 Defence AC 11, Touch 8, Flat-Footed 11 (+1 Armour, +2 Natural, -2 Dex) HP 12 (2d8+3) Fort +0, Ref -2, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab) Special Attacks Grab Statistics Str 13 Dex 7 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +2; CMD 10 Feats Toughness Special Qualities Staggered Gear Broken Leather Armour Drunkard, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +0 Defence AC 12, Touch 9, Flat-Footed 12 (+1 Armour, +2 Natural, -1 Dex) HP 12 (2d8+3) Fort +0, Ref -1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 15 Dex 9 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 12 Feats Toughness Special Qualities Staggered Gear Broken Leather Armour Guard, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +0 Defence AC 15, Touch 9, Flat-Footed 15 (+4 Armour, +2 Natural, -1 Dex) HP 12 (2d8+3) Fort +0, Ref -1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab) Special Attacks Grab Statistics Str 16 Dex 9 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +4; CMD 13 Feats Toughness Special Qualities Staggered Gear Broken Half-Plate Initiate, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 13, Touch 11, Flat-Footed 12 (+2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab) Special Attacks Grab Statistics Str 17 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +4; CMD 15 Feats Toughness Special Qualities Staggered Prostitute, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 13, Touch 11, Flat-Footed 12 (+2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 12 Feats Toughness Special Qualities Staggered Shopkeep, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +0 Defence AC 11, Touch 9, Flat-Footed 11 (+2 Natural, -1 Dex) HP 12 (2d8+3) Fort +0, Ref -1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 11 Dex 8 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 0 Feats Toughness Special Qualities Staggered Storyteller, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab) Special Attacks Grab Statistics Str 12 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +2; CMD 13 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Studded Leather Armour Street Thug, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab) Special Attacks Grab Statistics Str 18 Dex 13 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +5; CMD 16 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Studded Leather Armour Vagabond, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 10, Flat-Footed 14 (+2 Armoru, +2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 15 Dex 11 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 13 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Chain Shirt Burglar, CR 1/2 XP 200 NE Medium Undead Init +2; Senses Darkvision 60 ft.; Perception +0 Defence AC 15, Touch 12, Flat-Footed 13 (+1 Armour, +2 Natural, +2 Dex) HP 12 (2d8+3) Fort +0, Ref +2, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 15 Dex 15 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 15 Feats Toughness Special Qualities Staggered Gear Broken Leather Armour Cultist, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 15, Touch 10, Flat-Footed 15 (+3 Armour, +2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab) Special Attacks Grab Statistics Str 12 Dex 11 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +2; CMD 12 Feats Toughness Special Qualities Staggered Gear Broken Chainmail, Silver Unholy Symbol Wanderer, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 14 Dex 13 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 14 Feats Toughness Special Qualities Staggered Gear Broken Leather Armour Noble Scion, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 10, Flat-Footed 14 (+2 Armour, +2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 14 Dex 10 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 13 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Chain Shirt Prisoner, CR 1/2 XP 200 NE Medium Undead Init -2; Senses Darkvision 60 ft.; Perception +0 Defence AC 10, Touch 8, Flat-Footed 10 (+2 Natural, -2 Dex) HP 12 (2d8+3) Fort +0, Ref -2, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 11 Dex 6 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 9 Feats Toughness Special Qualities Staggered Barkeep, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 9, Flat-Footed 14 (+3 Armour, +2 Natural, -1 Dex) HP 12 (2d8+3) Fort +0, Ref -1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 11 Dex 9 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 10 Feats Toughness Special Qualities Staggered Gear +1 Leather Armour Dealer, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 14 Dex 13 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 14 Feats Toughness Special Qualities Staggered Gear Broken Leather Armour Guard Officer, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 16, Touch 10, Flat-Footed 16 (+4 Armour, +2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab) Special Attacks Grab Statistics Str 18 Dex 11 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +5; CMD 15 Feats Toughness Special Qualities Staggered Gear Broken Full Plate Pilgrim, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +0 Defence AC 11, Touch 9, Flat-Footed 11 (+2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref -1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab) Special Attacks Grab Statistics Str 12 Dex 8 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +2; CMD 11 Feats Toughness Special Qualities Staggered Gear Broken Padded Armour, Wooden Holy Symbol Slaver, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab) Special Attacks Grab Statistics Str 19 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +5; CMD 16 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Studded Leather, Broken Spiked Gauntlet Trapper, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab) Special Attacks Grab Statistics Str 16 Dex 13 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +4; CMD 15 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Studded Leather Turkey, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +0 Defence AC 20, Touch 9, Flat-Footed 20 (+9 Armour, +2 Natural, -1 Dex) HP 12 (2d8+3) Fort +0, Ref -1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab) Special Attacks Grab Statistics Str 18 Dex 9 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +5; CMD 14 Feats Toughness Special Qualities Staggered Gear +1 Half-Plate, Broken Spiked Gauntlet Battle Monk, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 11, Flat-Footed 13 (+1 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +1, Ref +2, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 15 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 14 Feats Toughness Special Qualities Staggered Gear Bracers of Armour +1, Cloak of Resistance +1 Hedge Wizard, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 12, Touch 10, Flat-Footed 12 (+2 Natural) HP 12 (2d8+3) Fort +1, Ref +1, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab) Special Attacks Grab Statistics Str 12 Dex 11 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +2; CMD 12 Feats Toughness Special Qualities Staggered Gear Cloak of Resistance +1 Medium, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 19, Touch 10, Flat-Footed 19 (+7 Armour, +2 Natural) HP 12 (2d8+3) Fort +1, Ref +1, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 10 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 11 Feats Toughness Special Qualities Staggered Gear +1 Chainmail, Cloak of Resistance +1, Silver Holy Symbol Battle Mage, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 13, Touch 11, Flat-Footed 12 (+2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 11 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 12 Feats Toughness Special Qualities Staggered Cavalry, CR 1/2 XP 200 NE Medium Undead Init +2; Senses Darkvision 60 ft.; Perception +0 Defence AC 21, Touch 11, Flat-Footed 20 (+8 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +2, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab) Special Attacks Grab Statistics Str 18 Dex 14 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +5; CMD 17 Feats Toughness Special Qualities Staggered Gear +1 Banded Mail Fortune Teller, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 12, Touch 10, Flat-Footed 12 (+2 Natural) HP 12 (2d8+3) Fort +1, Ref +1, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 11 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 11 Feats Toughness Special Qualities Staggered Gear Cloak of Resistance +1 Gladiator, CR 1/2 XP 200 NE Medium Undead Init +2; Senses Darkvision 60 ft.; Perception +0 Defence AC 21, Touch 12, Flat-Footed 19 (+7 Armour, +2 Natural, +2 Dex) HP 12 (2d8+3) Fort +0, Ref +2, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab) Special Attacks Grab Statistics Str 18 Dex 14 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +5; CMD 17 Feats Toughness Special Qualities Staggered Gear +1 Breatplate Minstrel, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 15, Touch 11, Flat-Footed 14 (+2 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 14 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 14 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Chain Shirt Monster Hunter, CR 1/2 XP 200 NE Medium Undead Init +2; Senses Darkvision 60 ft.; Perception +0 Defence AC 16, Touch 12, Flat-Footed 14 (+2 Armour, +2 Natural, +2 Dex) HP 12 (2d8+3) Fort +0, Ref +2, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab) Special Attacks Grab Statistics Str 18 Dex 14 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +5; CMD 17 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Chain Shirt Raider, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 17, Touch 11, Flat-Footed 16 (+4 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab) Special Attacks Grab Statistics Str 19 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +5; CMD 16 Feats Toughness Special Qualities Staggered Gear +1 Studded Leather Armour Shaman, CR 1/2 XP 200 NE Medium Undead Init -2; Senses Darkvision 60 ft.; Perception +0 Defence AC 11, Touch 8, Flat-Footed 11 (+1 Armour, +2 Natural, -2 Dex) HP 12 (2d8+3) Fort +0, Ref -2, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab) Special Attacks Grab Statistics Str 12 Dex 16 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +2; CMD 10 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Studded Leather, Wooden Holy Symbol Tomb Raider, CR 1/2 XP 200 NE Medium Undead Init +2; Senses Darkvision 60 ft.; Perception +5 Defence AC 15, Touch 12, Flat-Footed 13 (+1 Armour, +2 Natural, +2 Dex) HP 12 (2d8+3) Fort +0, Ref +2, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 14 Dex 15 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 15 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Studded Leather Armour, Eyes of the Eagle Torturer, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 20, Touch 10, Flat-Footed 20 (+8 Armour, +2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab) Special Attacks Grab Statistics Str 20 Dex 11 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +6; CMD 16 Feats Toughness Special Qualities Staggered Gear +1 Banded Mail Travelling Merchant, CR 1/2 XP 200 NE Medium Undead Init -2; Senses Darkvision 60 ft.; Perception +0 Defence AC 10, Touch 8, Flat-Footed 10 (+2 Natural, -2 Dex) HP 12 (2d8+3) Fort +0, Ref -2, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 7 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 9 Feats Toughness Special Qualities Staggered Gear Broken Padded Armour, Ring of Sustenance Archaeologist, CR 1/2 XP 200 NE Medium Undead Init +2; Senses Darkvision 60 ft.; Perception +0 Defence AC 15, Touch 12, Flat-Footed 13 (+1 Armour, +2 Natural, +2 Dex) HP 12 (2d8+3) Fort +0, Ref +2, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 14 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 13 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Studded Leather Armour, Hand of the Mage Beast Master, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 17, Touch 10, Flat-Footed 17 (+5 Armour, +2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab) Special Attacks Grab Statistics Str 20 Dex 11 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +6; CMD 16 Feats Toughness Special Qualities Staggered Gear +1 Chain Shirt Conjurist, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 12, Touch 10, Flat-Footed 12 (+2 Natural) HP 12 (2d8+3) Fort +1, Ref +1, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 11 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 11 Feats Toughness Special Qualities Staggered Gear Cloak of Resistance +1, Headband of Vast Intellect +2 Hermit, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +0 Defence AC 12, Touch 9, Flat-Footed 12 (+1 Armour, +2 Natural, -1 Dex) HP 12 (2d8+3) Fort +1, Ref +0, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 8 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 10 Feats Toughness Special Qualities Staggered Gear Bracers of Armour +1, Cloak of Resistance +1, Wooden Holy Symbol Highwayman, CR 1/2 XP 200 NE Medium Undead Init +3; Senses Darkvision 60 ft.; Perception +0 Defence AC 20, Touch 13, Flat-Footed 17 (+5 Armour, +2 Natural, +3 Dex) HP 12 (2d8+3) Fort +1, Ref +4, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 14 Dex 16 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 16 Feats Toughness Special Qualities Staggered Gear +1 Chain Shirt, Cloak of Resistance +1 Holy Warrior, CR 1/2 XP 200 NE Medium Undead Init +2; Senses Darkvision 60 ft.; Perception +0 Defence AC 21, Touch 12, Flat-Footed 19 (+7 Armour, +2 Natural, +2 Dex) HP 12 (2d8+3) Fort +0, Ref +2, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab) Special Attacks Grab Statistics Str 16 Dex 15 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +4; CMD 16 Feats Toughness Special Qualities Staggered Gear +1 Breastplate, Silver Holy Symbol Princess, CR 1/2 XP 200 NE Medium Undead Init +2; Senses Darkvision 60 ft.; Perception +0 Defence AC 19, Touch 12, Flat-Footed 17 (+5 Armour, +2 Natural, +2 Dex) HP 12 (2d8+3) Fort +1, Ref +3, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 11 Dex 14 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 13 Feats Toughness Special Qualities Staggered Gear +1 Chain Shirt, Circlet of Persuasion, Cloak of Resistance +1 Watch Captain, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 16, Touch 10, Flat-Footed 16 (+4 Armour, +2 Natural) HP 12 (2d8+3) Fort +1, Ref +1, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab) Special Attacks Grab Statistics Str 20 Dex 10 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +6; CMD 16 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Full Plate, Cloak of Resistance +1 Guide, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 18, Touch 11, Flat-Footed 17 (+5 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +2 (1d6+1 plus Grab) or Slam +2 (1d6+1 plus Grab) Special Attacks Grab Statistics Str 12 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +2; CMD 13 Feats Toughness Special Qualities Staggered Gear +1 Chain Shirt Knight, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 22, Touch 10, Flat-Footed 22 (+10 Armour, +2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab) Special Attacks Grab Statistics Str 20 Dex 10 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +6; CMD 16 Feats Toughness Special Qualities Staggered Gear +1 Full Plate, Silver Holy Symbol Sellsword, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 23, Touch 11, Flat-Footed 22 (+10 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +1, Ref +2, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +5 (1d6+4 plus Grab) or Slam +5 (1d6+4 plus Grab) Special Attacks Grab Statistics Str 18 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +5; CMD 16 Feats Toughness Special Qualities Staggered Gear +1 Full Plate, Cloak of Resistance +1 Viking, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 20, Touch 11, Flat-Footed 19 (+7 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab) Special Attacks Grab Statistics Str 20 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +6; CMD 17 Feats Toughness Special Qualities Staggered Gear +1 Chainmail, Boots of the Winterlands First Mate, CR 1/2 XP 200 NE Medium Undead Init +3; Senses Darkvision 60 ft.; Perception +0 Defence AC 22, Touch 13, Flat-Footed 19 (+7 Armour, +2 Natural, +3 Dex) HP 12 (2d8+3) Fort +0, Ref +3, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab) Special Attacks Grab Statistics Str 16 Dex 16 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +4; CMD 17 Feats Toughness Special Qualities Staggered Gear +1 Breastplate, Ring of Swimming Mayor, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +0 Defence AC 15, Touch 9, Flat-Footed 15 (+4 Armour, +2 Natural, -1 Dex) HP 12 (2d8+3) Fort +0, Ref -1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 8 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 10 Feats Toughness Special Qualities Staggered Gear +1 Studded Leather Armour, Periapt of Health Noble, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 18, Touch 11, Flat-Footed 17 (+5 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +1, Ref +2, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 12 Feats Toughness Special Qualities Staggered Gear +1 Glamoured Chain Shirt, Circlet of Persuasion, Cloak of Resistance +1 Priest, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 23, Touch 10, Flat-Footed 23 (+11 Armour, +2 Natural) HP 12 (2d8+3) Fort +1, Ref +1, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab) Special Attacks Grab Statistics Str 16 Dex 10 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +4; CMD 14 Feats Toughness Special Qualities Staggered Gear +2 Full Plate, Cloak of Resistance +1 Slayer, CR 1/2 XP 200 NE Medium Undead Init +3; Senses Darkvision 60 ft.; Perception +0 Defence AC 19, Touch 13, Flat-Footed 16 (+4 Armour, +2 Natural, +3 Dex) HP 12 (2d8+3) Fort +0, Ref +3, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab) Special Attacks Grab Statistics Str 16 Dex 16 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +4; CMD 17 Feats Toughness Special Qualities Staggered Gear +1 Studded Leather, Cloak of Elvenkind Champion, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 12, Touch 10, Flat-Footed 12 (+7 Armour, +2 Natural, +1 Dex) HP 12 (2d8+3) Fort +0, Ref +1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab) Special Attacks Grab Statistics Str 20 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +6; CMD 17 Feats Toughness Special Qualities Staggered Gear +1 Breastplate, Broken Spiked Gauntlet Merchant Prince, CR 1/2 XP 200 NE Medium Undead Init +2; Senses Darkvision 60 ft.; Perception +0 Defence AC 19, Touch 12, Flat-Footed 17 (+5 Armour, +2 Natural, +2 Dex) HP 12 (2d8+3) Fort +2, Ref +4, Will +5 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 14 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 13 Feats Toughness Special Qualities Staggered Gear +1 Chain Shirt, Circlet of Persuasion, Cloak of Resistance +2, Hat of Disguise Celebrity Bard, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 12, Touch 10, Flat-Footed 12 (+5 Armour, +2 Natural, +1 Dex) HP 16 (2d8+7) Fort +3, Ref +2, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 12 Con - Int - Wis 10 Cha 14 Base Atk +1; CMB +1; CMD 12 Feats Toughness Special Qualities Staggered Gear +1 Chain Shirt, Cloak of Resistance +1, Headband of Alluring Charisma +4, 2500 gp in jewelery Chieftain, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 14, Touch 10, Flat-Footed 14 (+2 Armour, +2 Natural) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab) Special Attacks Grab Statistics Str 21 Dex 10 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +6; CMD 16 Feats Toughness Special Qualities Staggered Gear Broken Hide Armour, Belt of Giant Strength +2 General, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 23, Touch 11, Flat-Footed 23 (+10 Armour, +2 Natural, +1 Deflection) HP 12 (2d8+3) Fort +2, Ref +2, Will +5 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +6 (1d6+5 plus Grab) or Slam +6 (1d6+5 plus Grab) Special Attacks Grab Statistics Str 20 Dex 10 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +6; CMD 17 Feats Toughness Special Qualities Staggered Gear +1 Full Plate w/Cold Iron Armor Spikes, Belt of Giant Strength +2, Cloak of Resistance +2, Ring of Protection +1 Guild Master, CR 1/2 XP 200 NE Medium Undead Init +4; Senses Darkvision 60 ft.; Perception +0 Defence AC 21, Touch 14, Flat-Footed 17 (+5 Armour, +2 Natural, +4 Dex) HP 12 (2d8+3) Fort +1, Ref +5, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 18 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 15 Feats Toughness Special Qualities Staggered Gear +1 Mithral Chain Shirt, Belt of Incredible Dexterity +2, Cloak of Resistance +1, Goggles of Minute Seeing Queen, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +1 Defence AC 13, Touch 10, Flat-Footed 13 (+1 Armour, +2 Natural) HP 14 (2d8+5) Fort +3, Ref +2, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 10 Con - Int - Wis 12 Cha 12 Base Atk +1; CMB +1; CMD 11 Feats Toughness Special Qualities Staggered Gear Bracers of Armour +1, Brooch of Shielding, Cloak of Resistance +2, Headband of Mental Prowess +2 (Wis, Cha) Bandit Lord, CR 1/2 XP 200 NE Medium Undead Init +5; Senses Darkvision 60 ft.; Perception +0 Defence AC 23, Touch 16, Flat-Footed 23 (+5 Armour, +2 Natural, +1 Deflection, +5 Dex) HP 12 (2d8+3) Fort +1, Ref +6, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 40 ft. Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab) Special Attacks Grab Statistics Str 16 Dex 20 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +4; CMD 20 Feats Toughness Special Qualities Staggered Gear +1 Chain Shirt, Belt of Incredible Dexterity +2, Boots of Striding and Springing, Cloak of Resistance +1, Ring of Protection +1 Bounty Hunter, CR 1/2 XP 200 NE Medium Undead Init +4; Senses Darkvision 60 ft.; Perception +0 Defence AC 21, Touch 14, Flat-Footed 17 (+5 Armour, +2 Natural, +4 Dex) HP 12 (2d8+3) Fort +1, Ref +5, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab) Special Attacks Grab Statistics Str 16 Dex 16 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +4; CMD 18 Feats Toughness Special Qualities Staggered Gear +1 Chain Shirt, Belt of Incredible Dexterity +2, Cloak of Elvenkind Captain, CR 1/2 XP 200 NE Medium Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 23, Touch 10, Flat-Footed 23 (+10 Armour, +3 Natural) HP 12 (2d8+3) Fort +2, Ref +2, Will +5 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +7 (1d6+6 plus Grab) or Slam +7 (1d6+6 plus Grab) Special Attacks Grab Statistics Str 22 Dex 11 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +7; CMD 17 Feats Toughness Special Qualities Staggered Gear +1 Full Plate, Amulet of Natural Armour +1, Belt of Giant Strength +2, Cloak of Resistance +2, Gloves of Swimming and Climbing Cult Leader, CR 1/2 XP 200 NE Medium Undead Init +1; Senses Darkvision 60 ft.; Perception +0 Defence AC 21, Touch 13, Flat-Footed 20 (+6 Armour, +2 Natural, +2 Deflection, +1 Dex) HP 12 (2d8+3) Fort +1, Ref +2, Will +5 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 14 Dex 12 Con - Int - Wis 12 Cha 10 Base Atk +1; CMB +3; CMD 16 Feats Toughness Special Qualities Staggered Gear +2 Chain Shirt, Cloak of Resistance +1, Headband of Inspired Wisdom +2, Ring of Counterspells (Dispel Magic), Ring of Protection +2, Robe of Bones, Silver Unholy Symbol Pirate Captain, CR 1/2 XP 200 NE Medium Undead Init +5; Senses Darkvision 60 ft.; Perception +0 Defence AC 22, Touch 5, Flat-Footed 17 (+5 Armour, +2 Natural, +5 Dex) HP 12 (2d8+3) Fort +0, Ref +5, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab) Special Attacks Grab Statistics Str 16 Dex 20 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +4; CMD +19 Feats Toughness Special Qualities Staggered Gear +1 Chain Shirt, Belt of Incredible Dexterity +2, Boots of Elvenkind, Cloak of the Manta Ray Sage, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +0 Defence AC 11, Touch 9, Flat-Footed 11 (+2 Natural, -1 Dex) HP 12 (2d8+3) Fort +1, Ref +0, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 8 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +1; CMD 10 Feats Toughness Special Qualities Staggered Gear Brooch of Shielding, Cloak of Resistance +1, Headband of Vast Intellect +4 (Spellcraft, Use Magic Device), Ring of Sustenance Saint, CR 1/2 XP 200 NE Medium Undead Init -2; Senses Darkvision 60 ft.; Perception +0 Defence AC 19, Touch 8, Flat-Footed 19 (+9 Armour, +2 Natural, -2 Dex) HP 14 (2d8+5) Fort +1, Ref -2, Will +3 DR 5/Slashing and Magic; Immune Undead Traits Offence Spd 20 ft. Melee Bite +4 (1d6+3 plus Grab) or Slam +4 (1d6+3 plus Grab) Special Attacks Grab Statistics Str 17 Dex 7 Con - Int - Wis 10 Cha 12 Base Atk +1; CMB +4; CMD 12 Feats Toughness Special Qualities Staggered Gear +1 Half-Plate of Invulnerability, Headband of Alluring Charisma +2, Silver Holy Symbol High Priest, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +7 Defence AC 12, Touch 9, Flat-Footed 12 (+1 Armour, +2 Natural, -1 Dex) HP 12 (2d8+3) Fort +3, Ref +2, Will +8 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +1 (1d6 plus Grab) or Slam +1 (1d6 plus Grab) Special Attacks Grab Statistics Str 10 Dex 8 Con - Int - Wis 14 Cha 10 Base Atk +1; CMB +1; CMD 10 Feats Toughness Special Qualities Staggered Gear Broken Masterwork Studded Leather Armour, Belt of Mighty Constitution +2, Cloak of Resistance +3, Eyes of the Eagle, Headband of Inspired Wisdom +4 King, CR 1/2 XP 200 NE Medium Undead Init -1; Senses Darkvision 60 ft.; Perception +0 Defence AC 21, Touch 9, Flat-Footed 21 (+10 Armour, +2 Natural, -1 Dex) HP 12 (2d8+3) Fort +0, Ref -1, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Bite +3 (1d6+2 plus Grab) or Slam +3 (1d6+2 plus Grab) Special Attacks Grab Statistics Str 14 Dex 8 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +3; CMD 12 Feats Toughness Special Qualities Staggered Gear +1 Glamoured Full Plate of Light Fortification, Cape of the Mountebank, Medallion of Thoughts Master, CR 1/2 XP 200 NE Medium Undead Init +2; Senses Darkvision 60 ft.; Perception +1 Defence AC 16, Touch 13, Flat-Footed 14 (Armour +1, +2 Natural, +1 Deflection, +2 Dex) HP 12 (2d8+3) Fort +1, Ref +3, Will +5 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite +5 (1d6+4 plus 1d6 Electricity plus Grab) or Slam +5 (1d6+4 plus 1d6 Electricity plus Grab) Special Attacks Grab Statistics Str 19 Dex 14 Con - Int - Wis 12 Cha 10 Base Atk +1; CMB +5; CMD 18 Feats Toughness Special Qualities Staggered Gear Amulet of Mighty Fists (Shock), Belt of Physical Perfection +2, Bracers of Armour +1, Cloak of Resistance +1, Headband of Inspired Wisdom +2, Ring of Protection +1 NPC Gallery Brain Eating Zombie Lords Cultist, CR 3 XP 800 Male or Female Zombie Lord Human Cleric 3 NE Medium Undead Init +2; Senses Darkvision 60 ft.; Perception +4 Defence AC 21, Touch 12, Flat-Footed 19 (+6 Armour, +1 Shield, +2 Natural, +2 Dex) HP 37 (5d8+15) Fort +6, Ref +2, Will +8 DR 5/Slashing; Immune Undead Traits Offence Spd 20 ft. Melee Masterwork Sickle +5 (1d6+1) or Bite +4 (1d6+1 plus Grab) or Slam +4 (1d6+1 plus Grab) Special Attacks Channel Negative Energy 6/day (DC 14, 2d6), Grab Domain Spell-like Abilities (CL 3rd; Concentration +5) 6/day - Bleeding Touch (1 round), Touch of Evil (1 round) Cleric Spells Prepared (CL 3rd; Concentration +5) 2nd - Death Knell x2 (DC 14)(D), Hold Person (DC 14) 1st - Bane (DC 13), Cause Fear x2 (DC 13)(D), Doom (DC 13) 0 (at will) - Guidance, Light, Resistance, Stabilize D Domain Spell; Domains Evil, Death Statistics Str 12 Dex 15 Con - Int 8 Wis 15 Cha 16 Base Atk +3; CMB +4; CMD 16 Feats Alignment Channel, Combat Casting, Selective Channel, Toughness Skills Knowledge (Planes) +4, Knowledge (Religion) +4, Linguistics +4, Perception +4, Sense Motive +7, Spellcraft +4 Special Qualities Aura, Channel Resistance +4 Languages Abyssal, Common, Infernal, Terran Combat Gear Bloodroot Poison (1 dose), 2 Vials of Unholy Water; Gear Chainmail, Light Steel Shield, 4 Darts, Masterwork Sickle, Silver Unholy Symbol Cult Leader, CR 7 XP 3200 Male or Female Zombie Lord Human Cleric 10/Rogue 2 NE Medium Undead Init +3; Senses Darkvision 60 ft.; Perception +0 Defence AC 26, Touch 14, Flat-Footed 24 (+6 Armour, +4 Shield, +2 Natural, +2 Deflection, +2 Dex) HP 58 (14d8-5) Fort +7, Ref +10, Will +16 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee +1 Human Bane Morningstar +11 (1d8+3 plus Bane), Bite +10 (1d6+2 plus Grab) or Slam +10 (1d6+2 plus Grab) Special Attacks Channel Negative Energy 5/day (DC 15, 5d6), Grab, Scythe of Evil (5 rounds, 1/day), Sneak Attack +1d6 Domain Spell-like Abilities (CL 10th; Concentration +15) 8/day - Bleeding Touch (5 rounds), Touch of Evil (5 rounds) Cleric Spells Prepared (CL 10th; Concentration +15) 5th - Commune, Righteous Might, Slay Living (DC 20)(D), Summon Monster V 4th - Air Walk, Dismissal (DC 19), Freedom of Movement, Divine Power, Unholy Blight (DC 19)(D) 3rd - Bestow Curse (DC 18), Dispel Magic, Magic Circle Agaist Good (D), Prayer, Searing Light 2nd - Aid, Death Knell (DC 17)(D), Hold Person (DC 17), Silence (DC 17), Spiritual Weapon, Sound Burst (DC 17) 1st - Bless, Cause Fear (DC 16)(D), Command (DC 16), Deathwatch, Divine Favour, Obscuring Mist, Shield of Faith 0 (at will) - Create Water, Detect Magic, Guidance, Light D Domain Spell; Domains Death, Evil Statistics Str 14 Dex 16 Con - Int 8 Wis 21 Cha 10 Base Atk +8; CMB +10; CMD 25 Feats Channel Smite, Combat Casting, Command Undead, Craft Magic Arms & Armour, Craft Wondrous Item, Extra Channel, Forge Ring, Toughness, Vital Strike Skills Bluff +5, Diplomacy +5, Heal +10, Knowledge (History) +3, Knowledge (Local) +3, Knowledge (Planes) +10, Knowledge (Religion) +10, Linguistics +5, Perception +10, Profession (Butcher) +10, Sense Motive +10, Spellcraft +10, Stealth +8 Special Qualities Aura, Death's Embrace, Rogue Talent (Combat Trick), Trapfinding Combat Gear Scroll of Invisibility Purge, 2 Alchemist's Fire; Gear +2 Chain Shirt, +2 Heavy Wooden Shield, +1 Human Bane Morningstar, Cold Iron Dagger, Cloak of Resistance +1, Elemental Gem (Earth), Headband of Inspired Wisdom +2, Ring of Counterspells (Dispel Magic), Ring of Protection +2, Robe of Bones, Silver Unholy Symbol Brain Eating Animals Dog, CR 1/2 XP 200 NE Small Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 13, Touch 11, Flat-Footed 13 (+2 Natural, +1 Size) HP 12 (2d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 40 ft. Melee Bite +4 (1d4+2 plus Grab) or Slam +4 (1d4+2 plus Grab) Special Attacks Grab Statistics Str 15 Dex 11 Con - Int - Wis 10 Cha 10 Base Atk +1; CMB +2; CMD 12 (16 vs. trip) Feats Toughness Special Qualities Staggered Cat, CR 1/4 XP 100 NE Tiny Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 13, Touch 13, Flat-Footed 12 (+1 Dex, +2 Size) HP 7 (1d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 30 ft. Melee Bite -1 (1d3-3 plus Grab) or Slam -1 (1d3-3 plus Grab) Special Attacks Grab Statistics Str 5 Dex 13 Con - Int - Wis 10 Cha 10 Base Atk +0; CMB +2; CMD 7 (11 vs. trip) Feats Toughness Special Qualities Staggered Raven, CR 1/4 XP 100 NE Tiny Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 13, Touch 13, Flat-Footed 12 (+1 Dex, +2 Size) HP 7 (1d8+3) Fort +0, Ref +0, Will +3 DR 5/Slashing; Immune Undead Traits Offence Spd 10 ft., fly 40 ft. (clumsy) Melee Bite -1 (1d3-3 plus Grab) or Slam -1 (1d3-3 plus Grab) Special Attacks Grab Statistics Str 4 Dex 13 Con - Int - Wis 10 Cha 10 Base Atk +0; CMB +2; CMD 7 (11 vs. trip) Feats Toughness Special Qualities Staggered Horse, CR 1 XP 400 NE Large Undead Init +0; Senses Darkvision 60 ft.; Perception +0 Defence AC 13, Touch 10, Flat-Footed 13 (+3 Natural, +1 Dex, -1 Size) HP 21 (4d8+3) Fort +1, Ref +1, Will +4 DR 5/Slashing; Immune Undead Traits Offence Spd 50 ft. Melee Bite +6 (1d8+4 plus Grab) or Slam +6 (1d8+4 plus Grab) Special Attacks Grab Statistics Str 18 Dex 12 Con - Int - Wis 10 Cha 10 Base Atk +3; CMB +8; CMD 20 (24 vs. trip) Feats Toughness Special Qualities Staggered [/code] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What Might An Urban Kingmaker Look Like?
Top