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<blockquote data-quote="Dykstrav" data-source="post: 3337829" data-attributes="member: 40522"><p>I don't know how much that'd really be a factor. I mean, they got the balor, beholder, pit fiend, solar, and a friggin' colossal red dragon into the minis rules. These are some of the most complex creatures in the game. Given some of these creatures, I don't think the rust monster would really be that bad to make skirmish stats for. Besides which, if they thought that the skirmish stats needed a tweak, then later on we get a "rampaging rust monster" or an "infernal rust monster" or a "rust monster thrall" or some other resculpt that would allow a second crack at the skirmish stats.</p><p></p><p>And if anyone from WotC is reading this, please make the rust monster a common. I want to have a horde of them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dykstrav, post: 3337829, member: 40522"] I don't know how much that'd really be a factor. I mean, they got the balor, beholder, pit fiend, solar, and a friggin' colossal red dragon into the minis rules. These are some of the most complex creatures in the game. Given some of these creatures, I don't think the rust monster would really be that bad to make skirmish stats for. Besides which, if they thought that the skirmish stats needed a tweak, then later on we get a "rampaging rust monster" or an "infernal rust monster" or a "rust monster thrall" or some other resculpt that would allow a second crack at the skirmish stats. And if anyone from WotC is reading this, please make the rust monster a common. I want to have a horde of them. :) [/QUOTE]
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